This PR adds the following lint rules to our list:
```
always_put_required_named_parameters_first
avoid_multiple_declarations_per_line
avoid_positional_boolean_parameters
avoid_returning_null_for_void
avoid_returning_this
avoid_unnecessary_containers
enable_null_safety
library_private_types_in_public_api
no_leading_underscores_for_library_prefixes
no_leading_underscores_for_local_identifiers
prefer_null_aware_method_calls
tighten_type_of_initializing_formals
unnecessary_late
use_setters_to_change_properties
```
And these rules were considered, and some changes were made according to
them as a clean-up, but in many places they didn't make sense
(`prefer_asserts_with_message` I would have included, but there were too
many places that needed to be changes):
```
collection_methods_unrelated_type
prefer_asserts_with_message
avoid_renaming_method_parameters
```
This simple refactor allows us to write class MyGame extends Game, instead of a more awkward class MyGame with Game. However, using ... with Game still continues to work, so no changes necessary for the users.
* Game as a component
* Fix component stories
* Effects are now components
* Update effects docs
* Handle swap of parent
* Fix reAddChildren
* Wait for children to be added
* BaseComponent and PositionComponent to be non-abstract
* Simplify HasGameRef
* Revert so that onLoad can be null
* Fix example description
* Effects as components
* Remove gameRef from addChildren
* Fix hasGameRef
* Start migrating effects
* Updated comments of effect fields
* Fix comments
* Continue to fix sequence and combined effects
* Upgrade ordered_set
* Fix position_component_test
* BaseComponent -> Component
* Fix combined and sequence effects
* Await components to be added in tests
* Remove unnecessary game.update in tests
* Fix some tests related to composition
* BaseGame should be used in examples
* Fix CombinedEffect test
* Keyboard code to be based on Component
* Fix keyboard tests
* Fix analyze problems
* Fix sequence_effect
* Fix combined_effect_test
* Store peak state instead of end state
* Fix sequence_effect tests
* Update tutorial
* Fix tutorial 1
* Remove SimplePositionComponentEffect
* Remove unused test variable
* Update docs
* Removed onMount
* Remove onMount
* Add missing dartdoc
* Fix dart docs
* Add super.update where needed
* Move reAddChildren to component
* Reorganize method order in game widget
* preOffset -> initialDelay, postOffset -> peakDelay
* Introduce component.onParentChange
* Remove tests in wrong file
* Fix composed component test
* Add game lifecycle test
* Use BaseGame for mouse cursor test
* Oxygen should (?) not call super.update
* Use BaseGame in keyboard_test
* Fix onLoad to be properly cached
* Re-add unintentionally removed override
* Fix info for collision detection tests
* Add test for correct lifecycle on parent change
* Fix particles example
* Add component lifecycle diagram to the docs
* Add docs for the game lifecycle
* onRemove should be called when a game is removed from the widget
* Fix analyze errors
* prepare should be called from the component itself, not its parent
* Fix dartdoc
* onParentChange -> onMount
* onMount should have void as return type
* Simplify the loaderFuture in GameWidget
* Fix mock_canvas
* Fix rebase problem
* Remove asComponent
* Less complex _loaderFuture
* Add super.update to no_fcs parallax example
* Fix async tests
* Revert _loaderFuture
* Fix analyze issues
* await gameWithCollidables
* Keep epsilon small where it can be
* tappable methods should return bool
* Game lifecycle is now the same as for Component
* Remove mustCallSuper from component.update
* Make onLoadCache protected
* @internal on onLoadCache
* Cache/Memoize debugPaint and debugTextPaint
* Fix imports
* Fix comments
* Always call super.onLoad so that mixins can override it
* Add forgotten super.onLoad
* Bump coverage percentage
* HasCollidables should override update
* Fix Game comments
* Fix some dartdoc
* Apply suggestions from code review
Co-authored-by: Erick <erickzanardoo@gmail.com>
* Game + Loadable as mixins
* Update packages/flame/lib/src/game/game_widget/game_widget.dart
Co-authored-by: Luan Nico <luanpotter27@gmail.com>
* Update loadable docs
* Fix comments
* Move fps_counter
* Fix keyboard example
* Fix dartdoc
* Remove tutorials temporarily
* Fix game lowlevel graph
* Fix resize issue
Co-authored-by: Erick <erickzanardoo@gmail.com>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>