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	fix debug example app
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		| @ -11,7 +11,9 @@ import 'package:flutter/material.dart'; | |||||||
| void main() async { | void main() async { | ||||||
|   await Flame.util.initialDimensions(); |   await Flame.util.initialDimensions(); | ||||||
|  |  | ||||||
|   runApp(MyGame().widget); |   final myGame = MyGame(); | ||||||
|  |   runApp(myGame.widget); | ||||||
|  |   myGame.start(); | ||||||
| } | } | ||||||
|  |  | ||||||
| class AndroidComponent extends SvgComponent with Resizable { | class AndroidComponent extends SvgComponent with Resizable { | ||||||
| @ -48,14 +50,10 @@ class AndroidComponent extends SvgComponent with Resizable { | |||||||
| class MyGame extends BaseGame { | class MyGame extends BaseGame { | ||||||
|   final fpsTextConfig = const TextConfig(color: const Color(0xFFFFFFFF)); |   final fpsTextConfig = const TextConfig(color: const Color(0xFFFFFFFF)); | ||||||
|  |  | ||||||
|   MyGame() { |  | ||||||
|     _start(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   @override |   @override | ||||||
|   bool debugMode() => true; |   bool debugMode() => true; | ||||||
|  |  | ||||||
|   void _start() { |   void start() { | ||||||
|     final android = AndroidComponent(); |     final android = AndroidComponent(); | ||||||
|     android.x = 100; |     android.x = 100; | ||||||
|     android.y = 400; |     android.y = 400; | ||||||
|  | |||||||
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	 Luan Nico
					Luan Nico