From ff79ff9f716bdcc4feff789f4b7c97a9e044e6b1 Mon Sep 17 00:00:00 2001 From: Lukas Klingsbo Date: Wed, 8 Dec 2021 21:38:05 +0100 Subject: [PATCH] Publish v1 flame_flare (#1188) --- packages/flame_flare/CHANGELOG.md | 4 +++- packages/flame_flare/pubspec.yaml | 2 +- packages/flame_forge2d/CHANGELOG.md | 3 +++ packages/flame_forge2d/pubspec.yaml | 2 +- 4 files changed, 8 insertions(+), 3 deletions(-) diff --git a/packages/flame_flare/CHANGELOG.md b/packages/flame_flare/CHANGELOG.md index 0f901adbe..2b822c820 100644 --- a/packages/flame_flare/CHANGELOG.md +++ b/packages/flame_flare/CHANGELOG.md @@ -1,4 +1,6 @@ -## [Next] +# CHANGELOG + +## [1.0.0] - Migrate to Null-Safety - Migrate to Flame 1.0 diff --git a/packages/flame_flare/pubspec.yaml b/packages/flame_flare/pubspec.yaml index bfa82de83..080993d3e 100644 --- a/packages/flame_flare/pubspec.yaml +++ b/packages/flame_flare/pubspec.yaml @@ -1,6 +1,6 @@ name: flame_flare description: This packages allows you to use flare animations into a Flame game. -version: 1.0.0-releasecandidate.14 +version: 1.0.0 publish_to: 'none' homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_flare diff --git a/packages/flame_forge2d/CHANGELOG.md b/packages/flame_forge2d/CHANGELOG.md index bef13e34f..3757b808c 100644 --- a/packages/flame_forge2d/CHANGELOG.md +++ b/packages/flame_forge2d/CHANGELOG.md @@ -1,5 +1,8 @@ # CHANGELOG +## [0.8.3] + - Update to Flame 1.0.0 + ## [0.8.2-releasecandidate.17] - Arguments of `PositionBodyComponent` are now optional so that initialization can be done in `onLoad` diff --git a/packages/flame_forge2d/pubspec.yaml b/packages/flame_forge2d/pubspec.yaml index f0530e0c7..aa0762b97 100644 --- a/packages/flame_forge2d/pubspec.yaml +++ b/packages/flame_forge2d/pubspec.yaml @@ -1,6 +1,6 @@ name: flame_forge2d description: Forge2D (Box2D) support for the Flame game engine. This uses the forge2d package and provides wrappers and components to be used inside Flame. -version: 0.8.2-releasecandidate.17 +version: 0.8.3 homepage: https://github.com/flame-engine/flame/tree/main/packages/flame_forge2d publish_to: 'none'