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	Adding ScaleEffect
This commit is contained in:
		@ -1,48 +1,113 @@
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import 'package:flutter/material.dart';
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					import 'package:flutter/material.dart';
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import 'package:flame/game.dart';
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import 'package:flame/gestures.dart';
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import 'package:flame/components/component.dart';
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import 'package:flame/effects/effects.dart';
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import 'package:flame/position.dart';
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class Square extends PositionComponent {
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  static final _paint = Paint()..color = Color(0xFFFFFFFF);
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  Square() {
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    width = 100;
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    height = 100;
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  }
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  @override
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  void render(Canvas canvas) {
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    canvas.drawRect(toRect(), _paint);
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  }
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}
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class MyGame extends BaseGame  with TapDetector {
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  Square square;
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  MyGame() {
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    add(
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        square = Square()
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        ..x = 100
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        ..y = 100
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    );
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  }
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  @override
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  void onTapUp(details) {
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    square.addEffect(MoveEffect(
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            destination: Position(
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                details.localPosition.dx,
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                details.localPosition.dy,
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            ),
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            speed: 250.0,
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            curve: Curves.easeOutQuad,
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    ));
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  }
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}
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void main() {
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					void main() {
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  runApp(MyGame().widget);
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					  runApp(MyApp());
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}
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					}
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					class MyApp extends StatelessWidget {
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					  // This widget is the root of your application.
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					  @override
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					  Widget build(BuildContext context) {
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					    return MaterialApp(
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					      title: 'Flutter Demo',
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					      theme: ThemeData(
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					        // This is the theme of your application.
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					        //
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					        // Try running your application with "flutter run". You'll see the
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					        // application has a blue toolbar. Then, without quitting the app, try
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					        // changing the primarySwatch below to Colors.green and then invoke
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					        // "hot reload" (press "r" in the console where you ran "flutter run",
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					        // or simply save your changes to "hot reload" in a Flutter IDE).
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					        // Notice that the counter didn't reset back to zero; the application
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					        // is not restarted.
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					        primarySwatch: Colors.blue,
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					      ),
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					      home: MyHomePage(title: 'Flutter Demo Home Page'),
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					    );
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					  }
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					}
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					class MyHomePage extends StatefulWidget {
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					  MyHomePage({Key key, this.title}) : super(key: key);
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					  // This widget is the home page of your application. It is stateful, meaning
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					  // that it has a State object (defined below) that contains fields that affect
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					  // how it looks.
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					  // This class is the configuration for the state. It holds the values (in this
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					  // case the title) provided by the parent (in this case the App widget) and
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					  // used by the build method of the State. Fields in a Widget subclass are
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					  // always marked "final".
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					  final String title;
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					  @override
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					  _MyHomePageState createState() => _MyHomePageState();
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					}
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					class _MyHomePageState extends State<MyHomePage> {
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					  int _counter = 0;
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					  void _incrementCounter() {
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					    setState(() {
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					      // This call to setState tells the Flutter framework that something has
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					      // changed in this State, which causes it to rerun the build method below
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					      // so that the display can reflect the updated values. If we changed
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					      // _counter without calling setState(), then the build method would not be
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					      // called again, and so nothing would appear to happen.
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					      _counter++;
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					    });
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					  }
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					  @override
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					  Widget build(BuildContext context) {
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					    // This method is rerun every time setState is called, for instance as done
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					    // by the _incrementCounter method above.
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					    //
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					    // The Flutter framework has been optimized to make rerunning build methods
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					    // fast, so that you can just rebuild anything that needs updating rather
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					    // than having to individually change instances of widgets.
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					    return Scaffold(
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					      appBar: AppBar(
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					        // Here we take the value from the MyHomePage object that was created by
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					        // the App.build method, and use it to set our appbar title.
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					        title: Text(widget.title),
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					      ),
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					      body: Center(
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					        // Center is a layout widget. It takes a single child and positions it
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					        // in the middle of the parent.
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					        child: Column(
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					          // Column is also a layout widget. It takes a list of children and
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					          // arranges them vertically. By default, it sizes itself to fit its
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					          // children horizontally, and tries to be as tall as its parent.
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					          //
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					          // Invoke "debug painting" (press "p" in the console, choose the
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					          // "Toggle Debug Paint" action from the Flutter Inspector in Android
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					          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
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					          // to see the wireframe for each widget.
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					          //
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					          // Column has various properties to control how it sizes itself and
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					          // how it positions its children. Here we use mainAxisAlignment to
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					          // center the children vertically; the main axis here is the vertical
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					          // axis because Columns are vertical (the cross axis would be
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					          // horizontal).
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					          mainAxisAlignment: MainAxisAlignment.center,
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					          children: <Widget>[
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					            Text(
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					              'You have pushed the button this many times:',
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					            ),
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					            Text(
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					              '$_counter',
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					              style: Theme.of(context).textTheme.headline4,
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					            ),
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					          ],
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					        ),
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					      ),
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					      floatingActionButton: FloatingActionButton(
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					        onPressed: _incrementCounter,
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					        tooltip: 'Increment',
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					        child: Icon(Icons.add),
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					      ), // This trailing comma makes auto-formatting nicer for build methods.
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					    );
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					  }
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					}
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										32
									
								
								doc/examples/effects/lib/main_move.dart
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								doc/examples/effects/lib/main_move.dart
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,32 @@
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					import 'package:flutter/material.dart';
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					import 'package:flame/game.dart';
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					import 'package:flame/gestures.dart';
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					import 'package:flame/effects/effects.dart';
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					import 'package:flame/position.dart';
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					import './square.dart';
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					class MyGame extends BaseGame with TapDetector {
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					  Square square;
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					  MyGame() {
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					    add(square = Square()
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					      ..x = 100
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					      ..y = 100);
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					  }
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					  @override
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					  void onTapUp(details) {
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					    square.addEffect(MoveEffect(
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					      destination: Position(
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					        details.localPosition.dx,
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					        details.localPosition.dy,
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					      ),
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					      speed: 250.0,
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					      curve: Curves.bounceInOut,
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					    ));
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					  }
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					}
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					void main() {
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					  runApp(MyGame().widget);
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					}
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										35
									
								
								doc/examples/effects/lib/main_scale.dart
									
									
									
									
									
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										35
									
								
								doc/examples/effects/lib/main_scale.dart
									
									
									
									
									
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							@ -0,0 +1,35 @@
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					import 'package:flutter/material.dart';
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					import 'package:flame/game.dart';
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					import 'package:flame/gestures.dart';
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					import 'package:flame/anchor.dart';
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					import 'package:flame/effects/effects.dart';
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					import './square.dart';
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					class MyGame extends BaseGame with TapDetector {
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					  Square square;
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					  bool grow = true;
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					  MyGame() {
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					    add(square = Square()
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					      ..anchor = Anchor.center
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					      ..x = 200
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					      ..y = 400);
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					  }
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					  @override
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					  void onTap() {
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					    final s = grow ? 300.0 : 100.0;
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					    grow = !grow;
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					    square.addEffect(ScaleEffect(
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					      size: Size(s, s),
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					      speed: 250.0,
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					      curve: Curves.bounceInOut,
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					    ));
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					  }
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					}
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					void main() {
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					  runApp(MyGame().widget);
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					}
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										17
									
								
								doc/examples/effects/lib/square.dart
									
									
									
									
									
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										17
									
								
								doc/examples/effects/lib/square.dart
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
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					import 'package:flame/components/component.dart';
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					import 'dart:ui';
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					class Square extends PositionComponent {
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					  static final _paint = Paint()..color = const Color(0xFFFFFFFF);
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					  Square() {
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					    width = 100;
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					    height = 100;
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					  }
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					  @override
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					  void render(Canvas canvas) {
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					    canvas.drawRect(toRect(), _paint);
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					  }
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					}
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@ -154,10 +154,7 @@ abstract class PositionComponent extends Component {
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  }
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					  }
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  void addEffect(PositionComponentEffect effect) {
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					  void addEffect(PositionComponentEffect effect) {
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    _effects.add(
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					    _effects.add(effect..component = this);
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        effect
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        ..component = this
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    );
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  }
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					  }
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  @mustCallSuper
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					  @mustCallSuper
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@ -2,6 +2,7 @@ import 'package:flutter/animation.dart';
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import 'package:meta/meta.dart';
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					import 'package:meta/meta.dart';
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import 'dart:math';
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					import 'dart:math';
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					import 'dart:ui';
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import '../position.dart';
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					import '../position.dart';
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import '../components/component.dart';
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					import '../components/component.dart';
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@ -10,11 +11,66 @@ abstract class PositionComponentEffect {
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  void update(double dt);
 | 
					  void update(double dt);
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  bool hasFinished();
 | 
					  bool hasFinished();
 | 
				
			||||||
  PositionComponent component;
 | 
					  PositionComponent component;
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 | 
					}
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					double _direction(double p, double d) => p < d ? -1 : 1;
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					double _size(double a, double b) => (a - b).abs();
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 | 
					class ScaleEffect extends PositionComponentEffect {
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					  Size size;
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					  double speed;
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					  Curve curve;
 | 
				
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					  double _scaleTime;
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					  double _ellapsedTime = 0.0;
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					  Size _original;
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 | 
					  Size _diff;
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 | 
					  final Position _dir = Position(0, 0);
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 | 
					
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 | 
					  ScaleEffect({
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 | 
					    @required this.size,
 | 
				
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 | 
					    @required this.speed,
 | 
				
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 | 
					    this.curve,
 | 
				
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 | 
					  });
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 | 
					
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 | 
					  @override
 | 
				
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 | 
					  set component(_comp) {
 | 
				
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 | 
					    super.component = _comp;
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 | 
					
 | 
				
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 | 
					    _original = Size(component.width, component.height);
 | 
				
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 | 
					    _diff = Size(
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 | 
					      _size(_original.width, size.width),
 | 
				
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 | 
					      _size(_original.height, size.height),
 | 
				
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 | 
					    );
 | 
				
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 | 
					
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 | 
					    _dir.x = _direction(size.width, _original.width);
 | 
				
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 | 
					    _dir.y = _direction(size.height, _original.height);
 | 
				
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 | 
					
 | 
				
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 | 
					    _scaleTime = max(
 | 
				
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 | 
					      _diff.width / speed,
 | 
				
			||||||
 | 
					      _diff.height / speed,
 | 
				
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 | 
					    );
 | 
				
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 | 
					  }
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 | 
				
			||||||
 | 
					  @override
 | 
				
			||||||
 | 
					  void update(double dt) {
 | 
				
			||||||
 | 
					    if (!hasFinished()) {
 | 
				
			||||||
 | 
					      final double percent = min(1.0, _ellapsedTime / _scaleTime);
 | 
				
			||||||
 | 
					      final double c = curve != null ? curve.transform(percent) : 1.0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      component.width = _original.width + _diff.width * c * _dir.x;
 | 
				
			||||||
 | 
					      component.height = _original.height + _diff.height * c * _dir.y;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    _ellapsedTime += dt;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  @override
 | 
				
			||||||
 | 
					  bool hasFinished() => _ellapsedTime >= _scaleTime;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class MoveEffect extends PositionComponentEffect {
 | 
					class MoveEffect extends PositionComponentEffect {
 | 
				
			||||||
 | 
					 | 
				
			||||||
  Position destination;
 | 
					  Position destination;
 | 
				
			||||||
  double speed;
 | 
					  double speed;
 | 
				
			||||||
  Curve curve;
 | 
					  Curve curve;
 | 
				
			||||||
@ -31,33 +87,33 @@ class MoveEffect extends PositionComponentEffect {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  double _ellapsedTime = 0.0;
 | 
					  double _ellapsedTime = 0.0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 | 
				
			||||||
  bool _valuesInitted = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  MoveEffect({
 | 
					  MoveEffect({
 | 
				
			||||||
    @required this.destination,
 | 
					    @required this.destination,
 | 
				
			||||||
    @required this.speed,
 | 
					    @required this.speed,
 | 
				
			||||||
    this.curve,
 | 
					    this.curve,
 | 
				
			||||||
  });
 | 
					  });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  @override
 | 
				
			||||||
 | 
					  set component(_comp) {
 | 
				
			||||||
 | 
					    super.component = _comp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    _xOriginal = component.x;
 | 
				
			||||||
 | 
					    _yOriginal = component.y;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    _xDistance = _size(destination.x, component.x);
 | 
				
			||||||
 | 
					    _yDistance = _size(destination.y, component.y);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    _xDirection = _direction(destination.x, component.x);
 | 
				
			||||||
 | 
					    _yDirection = _direction(destination.y, component.y);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    _travelTime = max(
 | 
				
			||||||
 | 
					      _xDistance / speed,
 | 
				
			||||||
 | 
					      _yDistance / speed,
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  @override
 | 
					  @override
 | 
				
			||||||
  void update(double dt) {
 | 
					  void update(double dt) {
 | 
				
			||||||
    if (!_valuesInitted) {
 | 
					 | 
				
			||||||
      _xOriginal = component.x;
 | 
					 | 
				
			||||||
      _xDistance = (destination.x - component.x).abs();
 | 
					 | 
				
			||||||
      final _xTravelTime = _xDistance / speed;
 | 
					 | 
				
			||||||
      _xDirection = destination.x < component.x ? - 1 : 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      _yOriginal = component.y;
 | 
					 | 
				
			||||||
      _yDistance = (destination.y - component.y).abs();
 | 
					 | 
				
			||||||
      final _yTravelTime = _yDistance / speed;
 | 
					 | 
				
			||||||
      _yDirection = destination.y < component.y ? - 1 : 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      _travelTime = max(_xTravelTime, _yTravelTime);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      _valuesInitted = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (!hasFinished()) {
 | 
					    if (!hasFinished()) {
 | 
				
			||||||
      final double percent = min(1.0, _ellapsedTime / _travelTime);
 | 
					      final double percent = min(1.0, _ellapsedTime / _travelTime);
 | 
				
			||||||
      final double c = curve != null ? curve.transform(percent) : 1.0;
 | 
					      final double c = curve != null ? curve.transform(percent) : 1.0;
 | 
				
			||||||
@ -68,6 +124,7 @@ class MoveEffect extends PositionComponentEffect {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    _ellapsedTime += dt;
 | 
					    _ellapsedTime += dt;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  @override
 | 
					  @override
 | 
				
			||||||
  bool hasFinished()  => _ellapsedTime >= _travelTime;
 | 
					  bool hasFinished() => _ellapsedTime >= _travelTime;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user