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	Extract shared children logic when handling components to ComponentSet (#859)
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		| @ -9,7 +9,7 @@ class Square extends PositionComponent { | ||||
|   } | ||||
| } | ||||
|  | ||||
| class ParentSquare extends Square { | ||||
| class ParentSquare extends Square with HasGameRef { | ||||
|   ParentSquare(Vector2 position, Vector2 size) : super(position, size); | ||||
|  | ||||
|   @override | ||||
| @ -27,7 +27,7 @@ class ParentSquare extends Square { | ||||
|       Square(Vector2(70, 200), Vector2(50, 50), angle: 5), | ||||
|     ]; | ||||
|  | ||||
|     children.forEach(addChild); | ||||
|     children.forEach((c) => addChild(c, gameRef: gameRef)); | ||||
|   } | ||||
| } | ||||
|  | ||||
|  | ||||
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	 Luan Nico
					Luan Nico