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	Update lib/components/component.dart
Co-Authored-By: Luan Nico <luanpotter27@gmail.com>
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			@ -57,8 +57,8 @@ abstract class Component {
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  /// Called when the component has been added and preperad by the game instance.
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					  /// Called when the component has been added and preperad by the game instance.
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  ///
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					  ///
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  /// This can be used to make initializations on your component as when this method is called
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					  /// This can be used to make initializations on your component as, when this method is called,
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  /// things like resize, and mixins are already set for the component.
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					  /// things like resize (and other mixins) are already set and usable.
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  void onMount() {}
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					  void onMount() {}
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}
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					}
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