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	refactor: Add new lint rules (#2477)
This PR adds the following lint rules to our list: ``` always_put_required_named_parameters_first avoid_multiple_declarations_per_line avoid_positional_boolean_parameters avoid_returning_null_for_void avoid_returning_this avoid_unnecessary_containers enable_null_safety library_private_types_in_public_api no_leading_underscores_for_library_prefixes no_leading_underscores_for_local_identifiers prefer_null_aware_method_calls tighten_type_of_initializing_formals unnecessary_late use_setters_to_change_properties ``` And these rules were considered, and some changes were made according to them as a clean-up, but in many places they didn't make sense (`prefer_asserts_with_message` I would have included, but there were too many places that needed to be changes): ``` collection_methods_unrelated_type prefer_asserts_with_message avoid_renaming_method_parameters ```
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		| @ -74,8 +74,8 @@ class AudioGame extends FlameGame with TapDetector { | ||||
|   } | ||||
|  | ||||
|   @override | ||||
|   void onTapDown(TapDownInfo details) { | ||||
|     if (button.containsPoint(details.eventPosition.game)) { | ||||
|   void onTapDown(TapDownInfo info) { | ||||
|     if (button.containsPoint(info.eventPosition.game)) { | ||||
|       fireTwo(); | ||||
|     } else { | ||||
|       fireOne(); | ||||
|  | ||||
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	 Lukas Klingsbo
					Lukas Klingsbo