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	refactor: Add new lint rules (#2477)
This PR adds the following lint rules to our list: ``` always_put_required_named_parameters_first avoid_multiple_declarations_per_line avoid_positional_boolean_parameters avoid_returning_null_for_void avoid_returning_this avoid_unnecessary_containers enable_null_safety library_private_types_in_public_api no_leading_underscores_for_library_prefixes no_leading_underscores_for_local_identifiers prefer_null_aware_method_calls tighten_type_of_initializing_formals unnecessary_late use_setters_to_change_properties ``` And these rules were considered, and some changes were made according to them as a clean-up, but in many places they didn't make sense (`prefer_asserts_with_message` I would have included, but there were too many places that needed to be changes): ``` collection_methods_unrelated_type prefer_asserts_with_message avoid_renaming_method_parameters ```
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		| @ -152,16 +152,16 @@ class JoystickAdvancedExample extends FlameGame with HasCollisionDetection { | ||||
|       ), | ||||
|     ); | ||||
|  | ||||
|     final _regular = TextPaint( | ||||
|     final regular = TextPaint( | ||||
|       style: TextStyle(color: BasicPalette.white.color), | ||||
|     ); | ||||
|     speedText = TextComponent( | ||||
|       text: 'Speed: 0', | ||||
|       textRenderer: _regular, | ||||
|       textRenderer: regular, | ||||
|     )..positionType = PositionType.viewport; | ||||
|     directionText = TextComponent( | ||||
|       text: 'Direction: idle', | ||||
|       textRenderer: _regular, | ||||
|       textRenderer: regular, | ||||
|     )..positionType = PositionType.viewport; | ||||
|  | ||||
|     final speedWithMargin = HudMarginComponent( | ||||
|  | ||||
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	 Lukas Klingsbo
					Lukas Klingsbo