Fixing changelog and docs

This commit is contained in:
Erick Zanardo
2020-01-29 19:55:21 -03:00
parent 12226e8023
commit db6cccfa20

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@ -4,7 +4,7 @@ One cool feature when developing games with Flutter is the ability to use Flutte
Here you can find all the available widgets provided by Flame.
You can also see all the widgets showcased inside a Dashbook sandbox [here](/doc/examples/widgets)
You can also see all the widgets showcased inside a [Dashbook](https://github.com/erickzanardo/dashbook) sandbox [here](/doc/examples/widgets)
## Nine Tile Box
@ -14,7 +14,9 @@ The grid sprite is a 3x3 grid and with 9 blocks, representing the 4 courners, th
The corners are drawn at the same size, the sides are streched on the side direction and the middle is expanded both ways.
The `NineTileBox` widget implements a Container using that standard. Here you can find an example of its usage:
The `NineTileBox` widget implements a Container using that standard. This pattern is also implemented in game by the `NineTileBoxComponent` where you can use this same feature, but directly into the game Canvas, to know more about this, check the component docs [here](doc/components.md#nine-tile-box-component).
Here you can find an example of its usage:
```dart
import 'package:flame/widgets/nine_tile_box.dart';