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address comments
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@@ -48,10 +48,10 @@ abstract class PositionComponent extends Component {
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/// The [angle] is rotated around this point.
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/// The [angle] is rotated around this point.
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Anchor anchor = Anchor.topLeft;
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Anchor anchor = Anchor.topLeft;
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/// Wether this component should be flipped on the X axis before being rendered.
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/// Whether this component should be flipped on the X axis before being rendered.
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bool renderFlipX = false;
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bool renderFlipX = false;
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/// Wether this component should be flipped ofn the Y axis before being rendered.
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/// Whether this component should be flipped ofn the Y axis before being rendered.
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bool renderFlipY = false;
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bool renderFlipY = false;
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/// This is set by the BaseGame to tell this component to render additional debug information,
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/// This is set by the BaseGame to tell this component to render additional debug information,
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