docs: Formatting clean up in the flame_tiled docs (#2127)

This commit is contained in:
Pasha Stetsenko
2022-10-28 03:18:25 -07:00
committed by GitHub
parent 4885e0fac5
commit d0a865f835
4 changed files with 36 additions and 31 deletions

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@ -30,14 +30,18 @@ extensions = [
# Configuration options for MyST: # Configuration options for MyST:
# https://myst-parser.readthedocs.io/en/latest/syntax/optional.html # https://myst-parser.readthedocs.io/en/latest/syntax/optional.html
myst_enable_extensions = [ myst_enable_extensions = [e.lower() for e in [
'dollarmath', 'colon_fence',
'dollarMath',
'html_admonition', 'html_admonition',
'html_image', 'html_image',
'linkify', 'linkify',
'replacements', 'replacements',
'smartquotes', 'smartQuotes',
] 'strikethrough',
'substitution',
'taskList',
]]
# Auto-generate link anchors for headers at levels H1 and H2 # Auto-generate link anchors for headers at levels H1 and H2
myst_heading_anchors = 4 myst_heading_anchors = 4

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@ -1,7 +1,9 @@
# flame_tiled # flame_tiled
flame_tiled is the bridge package that connects the flame game engine to Tiled maps by parsing TMX **flame_tiled** is the bridge package that connects the flame game engine to [Tiled] maps by parsing
(XML) files and accessing the tiles, objects, and everything in there. TMX (XML) files and accessing the tiles, objects, and everything in there.
[Tiled]: https://www.mapeditor.org/
```{toctree} ```{toctree}
:hidden: :hidden:

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@ -14,15 +14,15 @@ These methods will either return the requested layer type or null if it does not
## Layer properties ## Layer properties
| Property | Supported? | The following Tiled properties are supported:
| ----------- | ----------- |
| Visible | ✅ | - [x] Visible
| Opacity | ✅ | - [x] Opacity
| Tint color | ❌ | - [ ] Tint color
| Horizontal offset | ✅ | - [x] Horizontal offset
| Horizontal offset | ✅ | - [x] Vertical offset
| Parallax Factor | ✅ | - [x] Parallax factor
| Custom properties | ✅ | - [x] Custom properties
## Tiles properties ## Tiles properties

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@ -2,20 +2,19 @@
[Tiled] is a great tool to design levels and maps. From [Tiled]'s documentation: [Tiled] is a great tool to design levels and maps. From [Tiled]'s documentation:
```seealso > Tiled is a 2D level editor that helps you develop the content of your game. Its
Tiled is a 2D level editor that helps you develop the content of your game. Its > primary feature is to edit tile maps of various forms, but it also supports
primary feature is to edit tile maps of various forms, but it also supports > free image placement as well as powerful ways to annotate your level with extra
free image placement as well as powerful ways to annotate your level with extra > information used by the game. Tiled focuses on general flexibility while trying
information used by the game. Tiled focuses on general flexibility while trying > to stay intuitive.
to stay intuitive. >
> In terms of tile maps, it supports straight rectangular tile layers, but also
> projected isometric, staggered isometric and staggered hexagonal layers. A
> tileset can be either a single image containing many tiles, or it can be a
> collection of individual images. In order to support certain depth faking
> techniques, tiles and layers can be offset by a custom distance and their
> rendering order can be configured.
In terms of tile maps, it supports straight rectangular tile layers, but also
projected isometric, staggered isometric and staggered hexagonal layers. A
tileset can be either a single image containing many tiles, or it can be a
collection of individual images. In order to support certain depth faking
techniques, tiles and layers can be offset by a custom distance and their
rendering order can be configured.
```
![Tiled Editor](../../images/TiledEditor.jpg) ![Tiled Editor](../../images/TiledEditor.jpg)
@ -35,6 +34,6 @@ into your game. At its core, the [Tiled] map editor creates a TMX file that can
within your game. within your game.
[dart](https://pub.dev/packages/tiled) [dart]: https://pub.dev/packages/tiled
[flame_tiled](https://github.com/flame-engine/flame_tiled) [flame_tiled]: https://github.com/flame-engine/flame_tiled
[Tiled](https://www.mapeditor.org/) [Tiled]: https://www.mapeditor.org/