mirror of
https://github.com/flame-engine/flame.git
synced 2025-11-15 20:29:46 +08:00
@@ -1,5 +1,11 @@
|
||||
# CHANGELOG
|
||||
|
||||
## 0.24.0
|
||||
- Outsourcing SVG support to an external package
|
||||
- Adding MemoryCache class
|
||||
- Fixing games crashes on Web
|
||||
- Update tiled dependency to 0.6.0 (objects' properties are now double)
|
||||
|
||||
## 0.23.0
|
||||
- Add Joystick Component
|
||||
- Adding BaseGame#markToRemove
|
||||
|
||||
@@ -18,7 +18,7 @@ Put the pub package as your dependency by dropping the following in your `pubspe
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
flame: ^0.23.0
|
||||
flame: ^0.24.0
|
||||
```
|
||||
|
||||
And start using it!
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 96 105">
|
||||
<g fill="#97C024" stroke="#97C024" stroke-linejoin="round" stroke-linecap="round">
|
||||
<path d="M14,40v24M81,40v24M38,68v24M57,68v24M28,42v31h39v-31z" stroke-width="12"/>
|
||||
<path d="M32,5l5,10M64,5l-6,10 " stroke-width="2"/>
|
||||
</g>
|
||||
<path d="M22,35h51v10h-51zM22,33c0-31,51-31,51,0" fill="#97C024"/>
|
||||
<g fill="#FFF">
|
||||
<circle cx="36" cy="22" r="2"/>
|
||||
<circle cx="59" cy="22" r="2"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 471 B |
BIN
doc/examples/debug/assets/images/android.png
Normal file
BIN
doc/examples/debug/assets/images/android.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 35 KiB |
@@ -1,8 +1,7 @@
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:flame/flame.dart';
|
||||
import 'package:flame/svg.dart';
|
||||
import 'package:flame/position.dart';
|
||||
import 'package:flame/components/component.dart' show SvgComponent;
|
||||
import 'package:flame/components/component.dart';
|
||||
import 'package:flame/components/mixins/resizable.dart';
|
||||
import 'package:flame/text_config.dart';
|
||||
|
||||
@@ -16,12 +15,12 @@ void main() async {
|
||||
myGame.start();
|
||||
}
|
||||
|
||||
class AndroidComponent extends SvgComponent with Resizable {
|
||||
class AndroidComponent extends SpriteComponent with Resizable {
|
||||
static const int SPEED = 150;
|
||||
int xDirection = 1;
|
||||
int yDirection = 1;
|
||||
|
||||
AndroidComponent() : super.fromSvg(100, 100, Svg('android.svg'));
|
||||
AndroidComponent() : super.square(100, 'android.png');
|
||||
|
||||
@override
|
||||
void update(double dt) {
|
||||
@@ -49,7 +48,7 @@ class AndroidComponent extends SvgComponent with Resizable {
|
||||
}
|
||||
|
||||
class MyGame extends BaseGame {
|
||||
final fpsTextConfig = const TextConfig(color: const Color(0xFFFFFFFF));
|
||||
final fpsTextConfig = TextConfig(color: const Color(0xFFFFFFFF));
|
||||
|
||||
@override
|
||||
bool debugMode() => true;
|
||||
|
||||
@@ -18,4 +18,4 @@ dev_dependencies:
|
||||
|
||||
flutter:
|
||||
assets:
|
||||
- assets/android.svg
|
||||
- assets/images/android.png
|
||||
|
||||
@@ -16,8 +16,7 @@ void main() {
|
||||
}
|
||||
|
||||
class MyGame extends BaseGame with TapDetector {
|
||||
final TextConfig fpsTextConfig =
|
||||
const TextConfig(color: const Color(0xFFFFFFFF));
|
||||
final TextConfig fpsTextConfig = TextConfig(color: const Color(0xFFFFFFFF));
|
||||
|
||||
final paint = Paint()..color = const Color(0xFFE5E5E5E5);
|
||||
final List<String> _animations = ["Stand", "Wave", "Jump", "Dance"];
|
||||
|
||||
@@ -43,7 +43,7 @@ class MyGame extends BaseGame {
|
||||
final Random rnd = Random();
|
||||
final StepTween steppedTween = StepTween(begin: 0, end: 5);
|
||||
final trafficLight = TrafficLightComponent();
|
||||
final TextConfig fpsTextConfig = const TextConfig(
|
||||
final TextConfig fpsTextConfig = TextConfig(
|
||||
color: const Color(0xFFFFFFFF),
|
||||
);
|
||||
|
||||
|
||||
70
doc/examples/svg/.gitignore
vendored
70
doc/examples/svg/.gitignore
vendored
@@ -1,70 +0,0 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# Visual Studio Code related
|
||||
.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
**/doc/api/
|
||||
.dart_tool/
|
||||
.flutter-plugins
|
||||
.packages
|
||||
.pub-cache/
|
||||
.pub/
|
||||
/build/
|
||||
|
||||
# Android related
|
||||
**/android/**/gradle-wrapper.jar
|
||||
**/android/.gradle
|
||||
**/android/captures/
|
||||
**/android/gradlew
|
||||
**/android/gradlew.bat
|
||||
**/android/local.properties
|
||||
**/android/**/GeneratedPluginRegistrant.java
|
||||
|
||||
# iOS/XCode related
|
||||
**/ios/**/*.mode1v3
|
||||
**/ios/**/*.mode2v3
|
||||
**/ios/**/*.moved-aside
|
||||
**/ios/**/*.pbxuser
|
||||
**/ios/**/*.perspectivev3
|
||||
**/ios/**/*sync/
|
||||
**/ios/**/.sconsign.dblite
|
||||
**/ios/**/.tags*
|
||||
**/ios/**/.vagrant/
|
||||
**/ios/**/DerivedData/
|
||||
**/ios/**/Icon?
|
||||
**/ios/**/Pods/
|
||||
**/ios/**/.symlinks/
|
||||
**/ios/**/profile
|
||||
**/ios/**/xcuserdata
|
||||
**/ios/.generated/
|
||||
**/ios/Flutter/App.framework
|
||||
**/ios/Flutter/Flutter.framework
|
||||
**/ios/Flutter/Generated.xcconfig
|
||||
**/ios/Flutter/app.flx
|
||||
**/ios/Flutter/app.zip
|
||||
**/ios/Flutter/flutter_assets/
|
||||
**/ios/ServiceDefinitions.json
|
||||
**/ios/Runner/GeneratedPluginRegistrant.*
|
||||
|
||||
# Exceptions to above rules.
|
||||
!**/ios/**/default.mode1v3
|
||||
!**/ios/**/default.mode2v3
|
||||
!**/ios/**/default.pbxuser
|
||||
!**/ios/**/default.perspectivev3
|
||||
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
|
||||
@@ -1,10 +0,0 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: f91df4abe1427fef8862c9e81b2e5af6fc05a67a
|
||||
channel: dev
|
||||
|
||||
project_type: app
|
||||
@@ -1,3 +0,0 @@
|
||||
# svg
|
||||
|
||||
A sample Flame game showcasing hot to use Flame's SVG components
|
||||
@@ -1,11 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 96 105">
|
||||
<g fill="#97C024" stroke="#97C024" stroke-linejoin="round" stroke-linecap="round">
|
||||
<path d="M14,40v24M81,40v24M38,68v24M57,68v24M28,42v31h39v-31z" stroke-width="12"/>
|
||||
<path d="M32,5l5,10M64,5l-6,10 " stroke-width="2"/>
|
||||
</g>
|
||||
<path d="M22,35h51v10h-51zM22,33c0-31,51-31,51,0" fill="#97C024"/>
|
||||
<g fill="#FFF">
|
||||
<circle cx="36" cy="22" r="2"/>
|
||||
<circle cx="59" cy="22" r="2"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 471 B |
@@ -1,38 +0,0 @@
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:flame/svg.dart';
|
||||
import 'package:flame/position.dart';
|
||||
import 'package:flame/components/component.dart' show SvgComponent;
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
void main() {
|
||||
WidgetsFlutterBinding.ensureInitialized();
|
||||
|
||||
final game = MyGame();
|
||||
runApp(game.widget);
|
||||
}
|
||||
|
||||
class MyGame extends BaseGame {
|
||||
Svg svgInstance;
|
||||
SvgComponent android;
|
||||
|
||||
MyGame() {
|
||||
_start();
|
||||
}
|
||||
|
||||
void _start() {
|
||||
svgInstance = Svg('android.svg');
|
||||
android = SvgComponent.fromSvg(100, 100, svgInstance);
|
||||
android.x = 100;
|
||||
android.y = 100;
|
||||
|
||||
add(android);
|
||||
}
|
||||
|
||||
@override
|
||||
void render(Canvas canvas) {
|
||||
super.render(canvas);
|
||||
|
||||
svgInstance.renderPosition(canvas, Position(100, 200), 300, 300);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
name: svg
|
||||
description: Flame sample for using SVG images
|
||||
|
||||
version: 1.0.0+1
|
||||
|
||||
environment:
|
||||
sdk: ">=2.1.0 <3.0.0"
|
||||
|
||||
dependencies:
|
||||
flutter:
|
||||
sdk: flutter
|
||||
flame:
|
||||
path: ../../../
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
|
||||
flutter:
|
||||
assets:
|
||||
- assets/android.svg
|
||||
@@ -19,8 +19,7 @@ TextConfig tiny = regular.withFontSize(12.0);
|
||||
|
||||
class MyTextBox extends TextBoxComponent {
|
||||
MyTextBox(String text)
|
||||
: super(text,
|
||||
config: tiny, boxConfig: const TextBoxConfig(timePerChar: 0.05));
|
||||
: super(text, config: tiny, boxConfig: TextBoxConfig(timePerChar: 0.05));
|
||||
|
||||
@override
|
||||
void drawBackground(Canvas c) {
|
||||
|
||||
@@ -33,8 +33,7 @@ class GameWidget extends StatelessWidget {
|
||||
}
|
||||
|
||||
class RenderedTimeComponent extends TimerComponent {
|
||||
final TextConfig textConfig =
|
||||
const TextConfig(color: const Color(0xFFFFFFFF));
|
||||
final TextConfig textConfig = TextConfig(color: const Color(0xFFFFFFFF));
|
||||
|
||||
RenderedTimeComponent(Timer timer) : super(timer);
|
||||
|
||||
@@ -58,8 +57,7 @@ class MyBaseGame extends BaseGame with TapDetector, DoubleTapDetector {
|
||||
}
|
||||
|
||||
class MyGame extends Game with TapDetector {
|
||||
final TextConfig textConfig =
|
||||
const TextConfig(color: const Color(0xFFFFFFFF));
|
||||
final TextConfig textConfig = TextConfig(color: const Color(0xFFFFFFFF));
|
||||
Timer countdown;
|
||||
Timer interval;
|
||||
|
||||
|
||||
@@ -68,7 +68,9 @@ See example [here](/doc/examples/sprite_batch).
|
||||
|
||||
Flame provides a simple API to render SVG images in your game.
|
||||
|
||||
To use it just import the `Svg` class from `'package:flame/svg.dart'`, and use the following snippet to render it on the canvas:
|
||||
Svg support is provided by the `flame_svg` external package, be sure to put it on your pubspec to use it
|
||||
|
||||
To use it just import the `Svg` class from `'package:flame_svg/flame_svg.dart'`, and use the following snippet to render it on the canvas:
|
||||
|
||||
```dart
|
||||
Svg svgInstance = Svg('android.svg');
|
||||
|
||||
@@ -4,7 +4,6 @@ import 'dart:ui';
|
||||
import 'package:flutter/painting.dart';
|
||||
import 'package:meta/meta.dart';
|
||||
|
||||
import '../svg.dart';
|
||||
import '../sprite.dart';
|
||||
import '../position.dart';
|
||||
import '../anchor.dart';
|
||||
@@ -205,23 +204,3 @@ class SpriteComponent extends PositionComponent {
|
||||
return sprite != null && sprite.loaded() && x != null && y != null;
|
||||
}
|
||||
}
|
||||
|
||||
class SvgComponent extends PositionComponent {
|
||||
Svg svg;
|
||||
|
||||
SvgComponent.fromSvg(double width, double height, this.svg) {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
@override
|
||||
void render(Canvas canvas) {
|
||||
prepareCanvas(canvas);
|
||||
svg.render(canvas, width, height);
|
||||
}
|
||||
|
||||
@override
|
||||
bool loaded() {
|
||||
return svg != null && svg.loaded() && x != null && y != null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ class TextBoxConfig {
|
||||
final double timePerChar;
|
||||
final double dismissDelay;
|
||||
|
||||
const TextBoxConfig({
|
||||
TextBoxConfig({
|
||||
this.maxWidth = 200.0,
|
||||
this.margin = 8.0,
|
||||
this.timePerChar = 0.0,
|
||||
@@ -46,11 +46,13 @@ class TextBoxComponent extends PositionComponent with Resizable {
|
||||
|
||||
TextBoxConfig get boxConfig => _boxConfig;
|
||||
|
||||
TextBoxComponent(String text,
|
||||
{TextConfig config = const TextConfig(),
|
||||
TextBoxConfig boxConfig = const TextBoxConfig()}) {
|
||||
_boxConfig = boxConfig;
|
||||
_config = config;
|
||||
TextBoxComponent(
|
||||
String text, {
|
||||
TextConfig config,
|
||||
TextBoxConfig boxConfig,
|
||||
}) {
|
||||
_boxConfig = boxConfig ?? TextBoxConfig();
|
||||
_config = config ?? TextConfig();
|
||||
_text = text;
|
||||
_lines = [];
|
||||
text.split(' ').forEach((word) {
|
||||
|
||||
@@ -27,8 +27,8 @@ class TextComponent extends PositionComponent {
|
||||
_updateBox();
|
||||
}
|
||||
|
||||
TextComponent(this._text, {TextConfig config = const TextConfig()}) {
|
||||
_config = config;
|
||||
TextComponent(this._text, {TextConfig config}) {
|
||||
_config = config ?? TextConfig();
|
||||
_updateBox();
|
||||
}
|
||||
|
||||
|
||||
27
lib/memory_cache.dart
Normal file
27
lib/memory_cache.dart
Normal file
@@ -0,0 +1,27 @@
|
||||
import 'dart:collection';
|
||||
|
||||
/// Simple class to cache values on the cache
|
||||
///
|
||||
class MemoryCache<K, V> {
|
||||
final LinkedHashMap<K, V> _cache = LinkedHashMap();
|
||||
final int cacheSize;
|
||||
|
||||
MemoryCache({this.cacheSize = 10});
|
||||
|
||||
void setValue(K key, V value) {
|
||||
if (!_cache.containsKey(key)) {
|
||||
_cache[key] = value;
|
||||
|
||||
while (_cache.length > cacheSize) {
|
||||
final k = _cache.keys.first;
|
||||
_cache.remove(k);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
V getValue(K key) => _cache[key];
|
||||
|
||||
bool containsKey(K key) => _cache.containsKey(key);
|
||||
|
||||
int get size => _cache.length;
|
||||
}
|
||||
51
lib/svg.dart
51
lib/svg.dart
@@ -1,51 +0,0 @@
|
||||
import 'dart:ui';
|
||||
import 'package:flutter_svg/flutter_svg.dart';
|
||||
|
||||
import 'flame.dart';
|
||||
import 'position.dart';
|
||||
|
||||
class Svg {
|
||||
DrawableRoot svgRoot;
|
||||
Size size;
|
||||
|
||||
Svg(String fileName) {
|
||||
Flame.assets.readFile(fileName).then((svgString) async {
|
||||
svgRoot = await svg.fromSvgString(svgString, svgString);
|
||||
});
|
||||
}
|
||||
|
||||
/// Renders the svg on the [canvas] using the dimensions provided on [width] and [height]
|
||||
///
|
||||
/// If not loaded, does nothing
|
||||
void render(Canvas canvas, double width, double height) {
|
||||
if (!loaded()) {
|
||||
return;
|
||||
}
|
||||
|
||||
svgRoot.scaleCanvasToViewBox(canvas, Size(width, height));
|
||||
svgRoot.draw(canvas, null);
|
||||
}
|
||||
|
||||
/// Renders the svg on the [canvas] on the given [position] using the dimensions provided on [width] and [height]
|
||||
///
|
||||
/// If not loaded, does nothing
|
||||
void renderPosition(
|
||||
Canvas canvas,
|
||||
Position position,
|
||||
double width,
|
||||
double height,
|
||||
) {
|
||||
if (!loaded()) {
|
||||
return;
|
||||
}
|
||||
|
||||
canvas.save();
|
||||
canvas.translate(position.x, position.y);
|
||||
render(canvas, width, height);
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
bool loaded() {
|
||||
return svgRoot != null;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ import 'package:flutter/material.dart' as material;
|
||||
|
||||
import 'position.dart';
|
||||
import 'anchor.dart';
|
||||
import 'memory_cache.dart';
|
||||
|
||||
/// A Text Config contains all typographical information required to render texts; i.e., font size and color, family, etc.
|
||||
///
|
||||
@@ -52,10 +53,13 @@ class TextConfig {
|
||||
/// For proper fonts of languages like Hebrew or Arabic, replace this with [TextDirection.rtl].
|
||||
final TextDirection textDirection;
|
||||
|
||||
final MemoryCache _textPainterCache =
|
||||
MemoryCache<String, material.TextPainter>();
|
||||
|
||||
/// Creates a constant [TextConfig] with sensible defaults.
|
||||
///
|
||||
/// Every parameter can be specified.
|
||||
const TextConfig({
|
||||
TextConfig({
|
||||
this.fontSize = 24.0,
|
||||
this.color = const Color(0xFF000000),
|
||||
this.fontFamily = 'Arial',
|
||||
@@ -93,6 +97,7 @@ class TextConfig {
|
||||
/// However, you probably want to use the [render] method witch already renders for you considering the anchor.
|
||||
/// That way, you don't need to perform the math for yourself.
|
||||
material.TextPainter toTextPainter(String text) {
|
||||
if (!_textPainterCache.containsKey(text)) {
|
||||
final material.TextStyle style = material.TextStyle(
|
||||
color: color,
|
||||
fontSize: fontSize,
|
||||
@@ -108,7 +113,10 @@ class TextConfig {
|
||||
textDirection: textDirection,
|
||||
);
|
||||
tp.layout();
|
||||
return tp;
|
||||
|
||||
_textPainterCache.setValue(text, tp);
|
||||
}
|
||||
return _textPainterCache.getValue(text);
|
||||
}
|
||||
|
||||
/// Creates a new [TextConfig] changing only the [fontSize].
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
name: flame
|
||||
description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from.
|
||||
version: 0.23.0
|
||||
version: 0.24.0
|
||||
homepage: https://github.com/flame-engine/flame
|
||||
|
||||
dependencies:
|
||||
@@ -11,9 +11,8 @@ dependencies:
|
||||
path_provider: ^1.6.0
|
||||
box2d_flame: ^0.4.6
|
||||
synchronized: ^2.1.0
|
||||
tiled: ^0.5.0
|
||||
tiled: ^0.6.0
|
||||
convert: ^2.0.1
|
||||
flutter_svg: ^0.18.0
|
||||
flare_flutter: ^2.0.1
|
||||
meta: ^1.1.8
|
||||
|
||||
|
||||
31
test/memory_cache_test.dart
Normal file
31
test/memory_cache_test.dart
Normal file
@@ -0,0 +1,31 @@
|
||||
import 'package:test/test.dart';
|
||||
|
||||
import 'package:flame/memory_cache.dart';
|
||||
|
||||
void main() {
|
||||
group('MemoryCache', () {
|
||||
test('basic cache addition', () {
|
||||
final cache = MemoryCache<int, String>();
|
||||
cache.setValue(0, 'bla');
|
||||
expect(cache.getValue(0), 'bla');
|
||||
});
|
||||
|
||||
test('contains key', () {
|
||||
final cache = MemoryCache<int, String>();
|
||||
cache.setValue(0, 'bla');
|
||||
expect(cache.containsKey(0), true);
|
||||
expect(cache.containsKey(1), false);
|
||||
});
|
||||
|
||||
test('cache size', () {
|
||||
final cache = MemoryCache<int, String>(cacheSize: 1);
|
||||
cache.setValue(0, 'bla');
|
||||
cache.setValue(1, 'ble');
|
||||
expect(cache.containsKey(0), false);
|
||||
expect(cache.containsKey(1), true);
|
||||
expect(cache.getValue(0), null);
|
||||
expect(cache.getValue(1), 'ble');
|
||||
expect(cache.size, 1);
|
||||
});
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user