Adding SpriteButton

This commit is contained in:
Erick Zanardo
2020-04-19 15:06:54 -03:00
parent 080d2169d3
commit cbf694262b
6 changed files with 115 additions and 1 deletions

View File

@ -1,13 +1,19 @@
import 'package:flutter/material.dart';
import 'package:flame/flame.dart';
import 'package:flame/spritesheet.dart';
import 'package:dashbook/dashbook.dart';
import 'package:flame/widgets/nine_tile_box.dart';
import 'package:flame/widgets/sprite_button.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
final nineTileBoxImage = await Flame.images.load('nine_tile_box.png');
await Flame.images.load('buttons.png');
final _buttons = SpriteSheet(imageName: 'buttons.png', textureHeight: 20, textureWidth: 60, columns: 1, rows: 2);
final dashbook = Dashbook();
dashbook.storiesOf('NineTileBox').decorator(CenterDecorator()).add(
@ -30,5 +36,17 @@ void main() async {
),
));
dashbook.storiesOf('SpriteButton').decorator(CenterDecorator()).add(
'default',
(ctx) => Container(padding: const EdgeInsets.all(20), child: SpriteButton(
onPressed: () {
print('Pressed');
},
label: const Text('Sprite Button', style: const TextStyle(color: const Color(0xFF5D275D))),
sprite: _buttons.getSprite(0, 0),
pressedSprite: _buttons.getSprite(1, 0),
)),
);
runApp(dashbook);
}