Use delegate Vector2F class instead of Vector2

This commit is contained in:
Lukas Klingsbo
2020-09-18 00:00:13 +02:00
parent b5a0b3d675
commit c90f636136
52 changed files with 796 additions and 312 deletions

View File

@@ -5,7 +5,7 @@ import 'package:flame/components/mixins/has_game_ref.dart';
import 'package:flame/components/mixins/resizable.dart';
import 'package:flame/components/mixins/tapable.dart';
import 'package:flame/game/base_game.dart';
import 'package:flame/vector2.dart';
import 'package:flame/vector2f.dart';
import 'package:flutter/gestures.dart';
import 'package:test/test.dart';
@@ -30,7 +30,7 @@ class MyComposed extends PositionComponent with HasGameRef, Tapable {
class PositionComponentNoNeedForRect extends PositionComponent with Tapable {}
Vector2 size = Vector2(1.0, 1.0);
Vector2F size = Vector2F(1.0, 1.0);
void main() {
group('composable component test', () {