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https://github.com/flame-engine/flame.git
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Use delegate Vector2F class instead of Vector2
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@ -1,7 +1,7 @@
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import 'package:flame/flame.dart';
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import 'package:flame/game.dart';
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import 'package:flame/components/parallax_component.dart';
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import 'package:flame/vector2.dart';
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import 'package:flame/vector2f.dart';
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import 'package:flutter/material.dart';
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void main() async {
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@ -22,8 +22,8 @@ class MyGame extends BaseGame {
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final parallaxComponent = ParallaxComponent(
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images,
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baseSpeed: Vector2(20, 0),
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layerDelta: Vector2(30, 0),
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baseSpeed: Vector2F(20, 0),
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layerDelta: Vector2F(30, 0),
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);
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add(parallaxComponent);
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