Use delegate Vector2F class instead of Vector2

This commit is contained in:
Lukas Klingsbo
2020-09-18 00:00:13 +02:00
parent b5a0b3d675
commit c90f636136
52 changed files with 796 additions and 312 deletions

View File

@ -1,6 +1,6 @@
import 'package:flame/game.dart';
import 'package:flame/flame.dart';
import 'package:flame/vector2.dart';
import 'package:flame/vector2f.dart';
import 'package:flame/components/sprite_component.dart';
import 'package:flame/components/mixins/resizable.dart';
import 'package:flame/text_config.dart';
@ -81,7 +81,7 @@ class MyGame extends BaseGame {
super.render(canvas);
if (debugMode()) {
fpsTextConfig.render(canvas, fps(120).toString(), Vector2(0, 50));
fpsTextConfig.render(canvas, fps(120).toString(), Vector2F(0, 50));
}
}
}