PR suggestions

This commit is contained in:
Erick Zanardo
2020-02-01 14:16:08 -03:00
parent 4b4291f0a0
commit c9085099f7

View File

@ -155,20 +155,22 @@ class WidgetBuilder {
}
class OverlayGameWidget extends StatefulWidget {
final Widget child;
final Widget gameChild;
final HasWidgetsOverlay game;
OverlayGameWidget({this.child, this.game});
OverlayGameWidget({this.gameChild, this.game});
@override
State<StatefulWidget> createState() => _OverlayGameWidgetState(game);
State<StatefulWidget> createState() => _OverlayGameWidgetState();
}
class _OverlayGameWidgetState extends State<OverlayGameWidget> {
final Map<String, Widget> _overlays = {};
_OverlayGameWidgetState(HasWidgetsOverlay game) {
game.widgetOverlayController.stream.listen((overlay) {
@override
void initState() {
super.initState();
widget.game.widgetOverlayController.stream.listen((overlay) {
setState(() {
if (overlay.widget == null) {
_overlays.remove(overlay.name);
@ -183,7 +185,8 @@ class _OverlayGameWidgetState extends State<OverlayGameWidget> {
Widget build(BuildContext context) {
return Directionality(
textDirection: TextDirection.ltr,
child: Stack(children: [widget.child, ..._overlays.values.toList()]));
child:
Stack(children: [widget.gameChild, ..._overlays.values.toList()]));
}
}
@ -194,6 +197,6 @@ class OverlayWidgetBuilder extends WidgetBuilder {
Widget build(Game game) {
final container = super.build(game);
return OverlayGameWidget(child: container, game: game);
return OverlayGameWidget(gameChild: container, game: game);
}
}