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Feat: Add keyboard with focus node implementation (#909)
* Add keyboard with focus node implementation * a * format and make it stabel compatible * Add mixin to game * fixes * add tests * format * docs * more docs * Update doc/keyboard-input.md Co-authored-by: Erick <erickzanardoo@gmail.com> * rename test * Apply suggestions from code review Co-authored-by: Luan Nico <luanpotter27@gmail.com> * fix test * Update tutorials/2_sprite_animations_gestures/README.md Co-authored-by: Luan Nico <luanpotter27@gmail.com> * docs * Apply suggestions from code review Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net> * yo Co-authored-by: Erick <erickzanardoo@gmail.com> Co-authored-by: Luan Nico <luanpotter27@gmail.com> Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
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@ -1,6 +1,6 @@
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import 'package:flame/components.dart';
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import 'package:flame/parallax.dart';
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import 'package:flame/game.dart';
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import 'package:flame/parallax.dart';
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class AdvancedParallaxGame extends BaseGame {
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final _layersMeta = {
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