Feat: Add keyboard with focus node implementation (#909)

* Add keyboard with focus node implementation

* a

* format and make it stabel compatible

* Add mixin to game

* fixes

* add tests

* format

* docs

* more docs

* Update doc/keyboard-input.md

Co-authored-by: Erick <erickzanardoo@gmail.com>

* rename test

* Apply suggestions from code review

Co-authored-by: Luan Nico <luanpotter27@gmail.com>

* fix test

* Update tutorials/2_sprite_animations_gestures/README.md

Co-authored-by: Luan Nico <luanpotter27@gmail.com>

* docs

* Apply suggestions from code review

Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>

* yo

Co-authored-by: Erick <erickzanardoo@gmail.com>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
This commit is contained in:
Renan
2021-08-31 23:38:21 +01:00
committed by GitHub
parent 20def310e8
commit c833319c49
17 changed files with 580 additions and 231 deletions

View File

@ -1,6 +1,6 @@
import 'package:flame/components.dart';
import 'package:flame/parallax.dart';
import 'package:flame/game.dart';
import 'package:flame/parallax.dart';
class AdvancedParallaxGame extends BaseGame {
final _layersMeta = {