chore: Fix some of the remaining lint problems (#1706)

Fix warnings raised by the avoid_void_async lint rule;

Remove rule use_enums, which is not available in Dart 2.16
This commit is contained in:
Pasha Stetsenko
2022-06-06 22:33:04 -07:00
committed by GitHub
parent b60c54b9fa
commit c34456b3f2
17 changed files with 16 additions and 17 deletions

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@ -17,7 +17,7 @@ import 'package:examples/stories/utils/utils.dart';
import 'package:examples/stories/widgets/widgets.dart';
import 'package:flutter/material.dart';
void main() async {
void main() {
final dashbook = Dashbook(
title: 'Flame Examples',
theme: ThemeData.dark(),

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@ -5,7 +5,7 @@ import 'package:flutter_test/flutter_test.dart';
import '../game/flame_game_test.dart';
void main() async {
void main() {
group('ButtonComponent', () {
testWithGame<GameWithTappables>(
'correctly registers taps', GameWithTappables.new, (game) async {

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@ -7,7 +7,7 @@ import 'package:flutter_test/flutter_test.dart';
import '../game/flame_game_test.dart';
void main() async {
void main() {
group('HudButtonComponent', () {
testWithGame<GameWithTappables>(
'correctly registers taps', GameWithTappables.new, (game) async {

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@ -3,7 +3,7 @@ import 'package:flame_test/flame_test.dart';
import 'package:flutter/widgets.dart';
import 'package:test/test.dart';
void main() async {
void main() {
group('HudMarginComponent test', () {
flameGame.test(
'position set from margin should change onGameResize',

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@ -2,7 +2,7 @@ import 'package:flame/components.dart';
import 'package:flame_test/flame_test.dart';
import 'package:test/test.dart';
void main() async {
Future<void> main() async {
// Generate an image
final image = await generateImage();

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@ -7,7 +7,7 @@ enum _AnimationState {
running,
}
void main() async {
Future<void> main() async {
// Generate a image
final image = await generateImage();

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@ -2,7 +2,7 @@ import 'package:flame/components.dart';
import 'package:flame_test/flame_test.dart';
import 'package:test/test.dart';
void main() async {
Future<void> main() async {
final image = await generateImage();
group('SpriteComponent', () {

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@ -7,7 +7,7 @@ enum _SpriteState {
running,
}
void main() async {
Future<void> main() async {
// Generate a image
final image = await generateImage();

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@ -75,7 +75,7 @@ class _GamePage extends StatelessWidget {
}
}
void main() async {
void main() {
final size = Vector2(1.0, 1.0);
testWidgets('adds focus', (tester) async {

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@ -6,7 +6,7 @@ import 'package:flame_test/flame_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
void main() async {
Future<void> main() async {
final image = await generateImage();
group('NineTileBoxWidget', () {

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@ -5,7 +5,7 @@ import 'package:flame_test/flame_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
void main() async {
Future<void> main() async {
final image = await generateImage();
group('SpriteAnimationWidget', () {

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@ -4,7 +4,7 @@ import 'package:flame_test/flame_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
void main() async {
Future<void> main() async {
final image = await generateImage();
group('SpriteButton', () {

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@ -4,7 +4,7 @@ import 'package:flame_test/flame_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
void main() async {
Future<void> main() async {
final image = await generateImage();
group('SpriteWidget', () {

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@ -7,7 +7,7 @@ import 'package:flame_audio/audio_pool.dart';
import 'package:flame_audio/flame_audio.dart';
import 'package:flutter/widgets.dart' hide Animation;
void main() async {
void main() {
runApp(GameWidget(game: AudioGame()));
}

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@ -4,7 +4,7 @@ import 'package:flame/input.dart';
import 'package:flame_fire_atlas/flame_fire_atlas.dart';
import 'package:flutter/material.dart';
void main() async {
void main() {
WidgetsFlutterBinding.ensureInitialized();
final game = ExampleGame();

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@ -1,4 +1,4 @@
void main() async {
void main() {
// There will be a new example in here after Google I/O, stay tuned!
// If you want to see the previous examples, go to the flame_forge2d section
// of https://examples.flame-engine.org

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@ -142,7 +142,6 @@ linter:
- unnecessary_this
- unrelated_type_equality_checks
- unsafe_html
- use_enums
- use_full_hex_values_for_flutter_colors
- use_function_type_syntax_for_parameters
- use_if_null_to_convert_nulls_to_bools