Remove unnecessary part from SequenceEffect update

This commit is contained in:
Lukas Klingsbo
2020-11-03 23:58:06 +01:00
parent aaa35fb35a
commit bd22660800
3 changed files with 2 additions and 10 deletions

View File

@@ -76,7 +76,7 @@ class MyGame extends BaseGame with TapDetector {
);
final sequence = SequenceEffect(
effects: [move1, scale, move2],
effects: [move1, scale, combination],
isInfinite: false,
isAlternating: true,
);