PR suggestions

This commit is contained in:
Erick Zanardo
2020-01-30 19:06:38 -03:00
parent 200c3da505
commit bcefcc7ff1
2 changed files with 9 additions and 6 deletions

View File

@ -1,10 +1,10 @@
import 'dart:ui';
import 'package:flame/gestures.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flame/components/flare_component.dart';
import 'package:flame/text_config.dart';
import 'package:flame/position.dart';
import 'package:flame/palette.dart';
import 'package:flutter/material.dart';
@ -16,11 +16,10 @@ void main() {
}
class MyGame extends BaseGame with TapDetector, DoubleTapDetector {
final TextConfig fpsTextConfig =
const TextConfig(color: const Color(0xFFFFFFFF));
final TextConfig fpsTextConfig = TextConfig(color: BasicPalette.white.color);
final paint = Paint()..color = const Color(0xFFE5E5E5E5);
final List<String> _animations = ["Stand", "Wave", "Jump", "Dance"];
final List<String> _animations = ['Stand', 'Wave', 'Jump', 'Dance'];
int _currentAnimation = 0;
FlareComponent flareComponent;
@ -57,7 +56,7 @@ class MyGame extends BaseGame with TapDetector, DoubleTapDetector {
}
void _start() async {
flareComponent = FlareComponent("assets/Bob_Minion.flr", "Stand", 306, 228);
flareComponent = FlareComponent('assets/Bob_Minion.flr', 'Stand', 306, 228);
flareComponent.x = 50;
flareComponent.y = 240;
add(flareComponent);