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Use setByPosition instead of size.x/y
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@ -44,13 +44,11 @@ class MyGame extends BaseGame {
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add(TextComponent('center', config: tiny)
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..anchor = Anchor.center
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..x = size.x / 2
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..y = size.y / 2);
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..setByPosition(size / 2));
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add(TextComponent('bottomRight', config: tiny)
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..anchor = Anchor.bottomRight
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..x = size.x
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..y = size.y);
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..setByPosition(size));
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add(MyTextBox(
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