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https://github.com/flame-engine/flame.git
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Enable strong strict mode on dartalyzer
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@ -12,7 +12,7 @@ import 'dart:ui';
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const x = 500.0;
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const y = 500.0;
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const s = 64;
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const s = 64.0;
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final topLeft = Vector2(x, y);
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void main() async {
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@ -64,12 +64,12 @@ class MyGame extends BaseGame with MouseMovementDetector {
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base = IsometricTileMapComponent(
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tileset,
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matrix,
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destTileSize: Vector2.all(s.toDouble()),
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destTileSize: Vector2.all(s),
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)
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..x = x
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..y = y,
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);
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add(selector = Selector(s.toDouble(), selectorImage));
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add(selector = Selector(s, selectorImage));
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}
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@override
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