Refactor timer class

This commit is contained in:
Lukas Klingsbo
2020-10-22 20:15:08 +02:00
parent 11fb4580a8
commit b29e0a6f11
8 changed files with 87 additions and 79 deletions

View File

@ -1,6 +1,6 @@
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/time.dart';
import 'package:flame/timer.dart';
import 'package:flame/text_config.dart';
import 'package:flame/gestures.dart';
import 'package:flame/extensions/vector2.dart';
@ -68,9 +68,11 @@ class MyGame extends Game with TapDetector {
MyGame() {
countdown = Timer(2);
interval = Timer(1, repeat: true, callback: () {
elapsedSecs += 1;
});
interval = Timer(
1,
callback: () => elapsedSecs += 1,
repeat: true,
);
interval.start();
}