docs: Deprecate TapDetector in favour of TapCallbacks (#2886)

Deprecate `TapDetector` in favour of `TapCallbacks`
This commit is contained in:
Luan Nico
2025-10-02 13:21:05 -07:00
committed by GitHub
parent 36eb3929aa
commit b173697bfb
35 changed files with 90 additions and 83 deletions

View File

@ -1,10 +1,10 @@
import 'package:dashbook/dashbook.dart';
import 'package:flame/components.dart';
import 'package:flame/events.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flutter/material.dart';
class OverlaysExample extends FlameGame with TapDetector {
class OverlaysExample extends FlameGame with TapCallbacks {
static const String description = '''
In this example we show how the overlays system can be used.\n\n
If you tap the canvas the game will start and if you tap it again it will
@ -37,7 +37,11 @@ class OverlaysExample extends FlameGame with TapDetector {
}
@override
void onTap() {
void onTapDown(_) {
toggleMenu();
}
void toggleMenu() {
if (overlays.isActive('PauseMenu')) {
overlays.remove('PauseMenu');
resumeEngine();
@ -98,7 +102,7 @@ Widget overlayBuilder(DashbookContext ctx) {
'PauseMenu': (context, game) => _pauseMenuBuilder(
context,
game,
() => game.onTap(),
() => game.toggleMenu(),
),
'SecondaryMenu': _secondaryMenuBuilder,
},