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	docs: Deprecate TapDetector in favour of TapCallbacks (#2886)
Deprecate `TapDetector` in favour of `TapCallbacks`
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		| @ -3,13 +3,13 @@ import 'dart:ui'; | ||||
|  | ||||
| import 'package:flame/components.dart'; | ||||
| import 'package:flame/effects.dart'; | ||||
| import 'package:flame/events.dart'; | ||||
| import 'package:flame/game.dart'; | ||||
| import 'package:flame/geometry.dart'; | ||||
| import 'package:flame/input.dart'; | ||||
| import 'package:flame/palette.dart'; | ||||
| import 'package:flutter/animation.dart'; | ||||
|  | ||||
| class ScaleEffectExample extends FlameGame with TapDetector { | ||||
| class ScaleEffectExample extends FlameGame with TapCallbacks { | ||||
|   static const String description = ''' | ||||
|     In this example you can tap the screen and the component will scale up or | ||||
|     down, depending on its current state. | ||||
| @ -56,7 +56,7 @@ class ScaleEffectExample extends FlameGame with TapDetector { | ||||
|   } | ||||
|  | ||||
|   @override | ||||
|   void onTap() { | ||||
|   void onTapDown(_) { | ||||
|     final s = grow ? 3.0 : 1.0; | ||||
|  | ||||
|     grow = !grow; | ||||
|  | ||||
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