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	Adding docs for new methods
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						Erick (CptBlackPixel)
					
				
			
			
				
	
			
			
			
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			@ -40,6 +40,10 @@ The `Game` class has a vast number of methods for handling touch controls, to us
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  void onScaleEnd(ScaleEndDetails details) {}
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					  void onScaleEnd(ScaleEndDetails details) {}
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```
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					```
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					Since many detectors conflict with each other, (for example, you can't register both Vertical and Horizontal drags) by default only the __tap detectors__ are already registered.
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					To change that behaviour, you can override methods that enable or disable that gesutre detector for the game, for example, to enable vertical drag detectors, you should override the `useVerticalDragDetectors` to return `true`, all the other detectors have equivalent methods and follow the same logic.
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All those methods are basically a mirror from the callbacks available on the [GestureDetector widget](https://api.flutter.dev/flutter/widgets/GestureDetector-class.html), you can also read more about Flutter's gestures [here](https://api.flutter.dev/flutter/gestures/gestures-library.html).
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					All those methods are basically a mirror from the callbacks available on the [GestureDetector widget](https://api.flutter.dev/flutter/widgets/GestureDetector-class.html), you can also read more about Flutter's gestures [here](https://api.flutter.dev/flutter/gestures/gestures-library.html).
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## Example
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					## Example
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