flutter formar

This commit is contained in:
Renan Araujo
2019-03-22 13:37:42 -03:00
parent b1a3d222a9
commit aacb3fcb65
8 changed files with 27 additions and 25 deletions

View File

@ -14,13 +14,15 @@ class MyGame extends BaseGame {
_start() async {
Size size = await Flame.util.initialDimensions();
final animation = await FlameAnimation.Animation.sequenced('chopper.png', 4, textureWidth: 48, textureHeight: 48, stepTime: 0.15);
final animation = await FlameAnimation.Animation.sequenced('chopper.png', 4,
textureWidth: 48, textureHeight: 48, stepTime: 0.15);
final animationComponent = AnimationComponent(100, 100, animation);
animationComponent.x = size.width / 2 - 100;
animationComponent.y = 100;
final reversedAnimationComponent = AnimationComponent(100, 100, animation.reversed());
final reversedAnimationComponent =
AnimationComponent(100, 100, animation.reversed());
reversedAnimationComponent.x = size.width / 2;
reversedAnimationComponent.y = 100;
@ -28,4 +30,3 @@ class MyGame extends BaseGame {
add(reversedAnimationComponent);
}
}

View File

@ -8,7 +8,6 @@ import 'package:flutter/material.dart';
void main() => runApp(MyGame());
class MyGame extends BaseGame {
Svg svgInstance;
SvgComponent android;
@ -31,5 +30,4 @@ class MyGame extends BaseGame {
svgInstance.renderPosition(canvas, Position(100, 200), 300, 300);
}
}

View File

@ -41,7 +41,8 @@ class Animation {
///
/// All frames have the same [stepTime].
Animation.spriteList(List<Sprite> sprites, {double stepTime, this.loop = true}) {
Animation.spriteList(List<Sprite> sprites,
{double stepTime, this.loop = true}) {
frames = sprites.map((s) => Frame(s, stepTime)).toList();
}

View File

@ -22,12 +22,12 @@ abstract class Box2DComponent extends Component {
Box2DComponent({
this.dimensions,
int worldPoolSize= DEFAULT_WORLD_POOL_SIZE,
int worldPoolContainerSize= DEFAULT_WORLD_POOL_CONTAINER_SIZE,
double gravity= DEFAULT_GRAVITY,
this.velocityIterations= DEFAULT_VELOCITY_ITERATIONS,
this.positionIterations= DEFAULT_POSITION_ITERATIONS,
double scale= DEFAULT_SCALE,
int worldPoolSize = DEFAULT_WORLD_POOL_SIZE,
int worldPoolContainerSize = DEFAULT_WORLD_POOL_CONTAINER_SIZE,
double gravity = DEFAULT_GRAVITY,
this.velocityIterations = DEFAULT_VELOCITY_ITERATIONS,
this.positionIterations = DEFAULT_POSITION_ITERATIONS,
double scale = DEFAULT_SCALE,
}) {
dimensions ??= window.physicalSize;
final pool = DefaultWorldPool(worldPoolSize, worldPoolContainerSize);

View File

@ -16,10 +16,10 @@ class TextBoxConfig {
final double dismissDelay;
const TextBoxConfig({
this.maxWidth= 200.0,
this.margin= 8.0,
this.timePerChar= 0.0,
this.dismissDelay= 0.0,
this.maxWidth = 200.0,
this.margin = 8.0,
this.timePerChar = 0.0,
this.dismissDelay = 0.0,
});
}
@ -157,7 +157,8 @@ class TextBoxComponent extends PositionComponent with Resizable {
.paint(c, Offset(_boxConfig.margin, dy));
dy += _lineHeight;
}
final int max = math.min(currentChar - charCount, _lines[_currentLine].length);
final int max =
math.min(currentChar - charCount, _lines[_currentLine].length);
_config
.toTextPainter(_lines[_currentLine].substring(0, max))
.paint(c, Offset(_boxConfig.margin, dy));

View File

@ -29,7 +29,8 @@ class Svg {
/// Renders the svg on the [canvas] on the given [position] using the dimmensions provided on [width] and [height]
///
/// If not loaded, does nothing
void renderPosition(Canvas canvas, Position position, double width, double height) {
void renderPosition(
Canvas canvas, Position position, double width, double height) {
if (!loaded()) {
return;
}

View File

@ -53,11 +53,11 @@ class TextConfig {
///
/// Every parameter can be specified.
const TextConfig({
this.fontSize= 24.0,
this.color= const Color(0xFF000000),
this.fontFamily= 'Arial',
this.textAlign= TextAlign.left,
this.textDirection= TextDirection.ltr,
this.fontSize = 24.0,
this.color = const Color(0xFF000000),
this.fontFamily = 'Arial',
this.textAlign = TextAlign.left,
this.textDirection = TextDirection.ltr,
});
/// Renders a given [text] in a given position [p] using the provided [canvas] and [anchor].
@ -70,7 +70,7 @@ class TextConfig {
/// const TextConfig config = TextConfig(fontSize: 48.0, fontFamily: 'Awesome Font', anchor: Anchor.rightBottom);
/// config.render(c, Offset(size.width - 10, size.height - 10);
void render(Canvas canvas, String text, Position p,
{Anchor anchor= Anchor.topLeft}) {
{Anchor anchor = Anchor.topLeft}) {
final material.TextPainter tp = toTextPainter(text);
final Position translatedPosition =
anchor.translate(p, Position.fromSize(tp.size));