Rename Tapeable to Tapable

This commit is contained in:
Lukas Klingsbo
2019-09-24 12:39:31 -03:00
committed by Erick (CptBlackPixel)
parent f18e6bbea1
commit a349754428
8 changed files with 33 additions and 33 deletions

View File

@ -11,7 +11,7 @@ import 'package:ordered_set/ordered_set.dart';
import 'components/component.dart';
import 'components/mixins/has_game_ref.dart';
import 'components/mixins/tapeable.dart';
import 'components/mixins/tapable.dart';
import 'flame.dart';
import 'position.dart';
@ -111,22 +111,22 @@ abstract class BaseGame extends Game {
/// List of deltas used in debug mode to calculate FPS
final List<double> _dts = [];
Iterable<Tapeable> get _tapeableComponents =>
components.where((c) => c is Tapeable).cast();
Iterable<Tapable> get _tapableComponents =>
components.where((c) => c is Tapable).cast();
@override
void onTapCancel() {
_tapeableComponents.forEach((c) => c.handleTapCancel());
_tapableComponents.forEach((c) => c.handleTapCancel());
}
@override
void onTapDown(TapDownDetails details) {
_tapeableComponents.forEach((c) => c.handleTapDown(details));
_tapableComponents.forEach((c) => c.handleTapDown(details));
}
@override
void onTapUp(TapUpDetails details) {
_tapeableComponents.forEach((c) => c.handleTapUp(details));
_tapableComponents.forEach((c) => c.handleTapUp(details));
}
/// This method is called for every component added, both via [add] and [addLater] methods.