mirror of
https://github.com/flame-engine/flame.git
synced 2025-11-12 19:01:09 +08:00
New linter rules (#676)
This commit is contained in:
@@ -1,15 +1,13 @@
|
||||
import 'dart:math';
|
||||
import 'dart:ui';
|
||||
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flame/extensions.dart';
|
||||
import 'package:flame/flame.dart';
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:flame/extensions.dart';
|
||||
import 'package:flame/geometry.dart';
|
||||
|
||||
import 'package:flutter/material.dart' hide Image, Draggable;
|
||||
|
||||
import 'dart:ui';
|
||||
|
||||
void main() async {
|
||||
WidgetsFlutterBinding.ensureInitialized();
|
||||
await Flame.device.fullScreen();
|
||||
@@ -194,7 +192,7 @@ class MyGame extends BaseGame with HasCollidables, HasDraggableComponents {
|
||||
MyCollidable lastToAdd = snowman;
|
||||
add(screen);
|
||||
add(snowman);
|
||||
int totalAdded = 1;
|
||||
var totalAdded = 1;
|
||||
while (totalAdded < 20) {
|
||||
lastToAdd = createRandomCollidable(lastToAdd);
|
||||
final lastBottomRight =
|
||||
@@ -219,7 +217,7 @@ class MyGame extends BaseGame with HasCollidables, HasDraggableComponents {
|
||||
_distance.x +
|
||||
collidableSize.x >
|
||||
size.x;
|
||||
Vector2 position = _distance + Vector2(0, lastCollidable.position.y + 200);
|
||||
var position = _distance + Vector2(0, lastCollidable.position.y + 200);
|
||||
if (!isXOverflow) {
|
||||
position = (lastCollidable.position + _distance)
|
||||
..x += collidableSize.x / 2;
|
||||
|
||||
Reference in New Issue
Block a user