Update lib/components/component.dart

Co-Authored-By: Luan Nico <luanpotter27@gmail.com>
This commit is contained in:
Erick (CptBlackPixel)
2020-03-09 14:19:29 -03:00
committed by GitHub
parent 9130a3de53
commit 992e4ff69d

View File

@ -55,7 +55,7 @@ abstract class Component {
/// If two components share the same priority, they will probably be drawn in the order they were added.
int priority() => 0;
/// Called when the component has been added and preperad by the game instance
/// Called when the component has been added and preperad by the game instance.
///
/// This can be used to make initializations on your component as when this method is called
/// things like resize, and mixins are already set for the component.