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Renamed doc to docs and minor language fixes
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@ -1,36 +0,0 @@
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import 'package:flame/components/tiled_component.dart';
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import 'package:flame/game.dart';
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import 'package:flame/flame.dart';
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import 'package:flame/animation.dart';
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import 'package:flame/components/animation_component.dart';
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import 'package:flutter/widgets.dart' hide Animation;
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import 'package:tiled/tiled.dart' show ObjectGroup, TmxObject;
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void main() {
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Flame.images.load('coins.png');
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final TiledGame game = TiledGame();
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runApp(game.widget);
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}
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class TiledGame extends BaseGame {
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TiledGame() {
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final TiledComponent tiledMap = TiledComponent('map.tmx');
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add(tiledMap);
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_addCoinsInMap(tiledMap);
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}
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void _addCoinsInMap(TiledComponent tiledMap) async {
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final ObjectGroup obj =
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await tiledMap.getObjectGroupFromLayer("AnimatedCoins");
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if (obj == null) {
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return;
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}
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for (TmxObject obj in obj.tmxObjects) {
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final comp = AnimationComponent(
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20.0, 20.0, Animation.sequenced('coins.png', 8, textureWidth: 20));
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comp.x = obj.x.toDouble();
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comp.y = obj.y.toDouble();
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add(comp);
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}
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}
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}
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