increasing example size

This commit is contained in:
Erick Zanardo
2019-03-06 23:15:00 -03:00
parent 3d3b275ff8
commit 916bbcd19e

View File

@ -14,11 +14,14 @@ class MyGame extends BaseGame {
_start() async {
Size size = await Flame.util.initialDimensions();
final animation = await FlameAnimation.Animation.fromAsepriteData("chopper.png", "./assets/chopper.json");
final animationComponent = AnimationComponent(100, 100, animation);
final animation = await FlameAnimation.Animation.fromAsepriteData(
"chopper.png",
"./assets/chopper.json"
);
final animationComponent = AnimationComponent(200, 200, animation);
animationComponent.x = (size.width / 2) - 50;
animationComponent.y = (size.height / 2) - 50;
animationComponent.x = (size.width / 2) - 100;
animationComponent.y = (size.height / 2) - 100;
add(animationComponent);
}