Debug mode to be variable on BaseGame (#608)

* Debug mode to be variable on BaseGame

* Update debug mode docs

* Fix typo

Co-authored-by: Erick <erickzanardoo@gmail.com>
This commit is contained in:
Lukas Klingsbo
2021-01-06 00:20:52 +01:00
committed by GitHub
parent 5517c25034
commit 90fe03dc32
6 changed files with 13 additions and 12 deletions

View File

@ -498,13 +498,13 @@ class MyGame extends BaseGame {
}
@override
bool debugMode() => true;
bool debugMode = true;
@override
void render(Canvas canvas) {
super.render(canvas);
if (debugMode()) {
if (debugMode) {
fpsTextConfig.render(
canvas, '${fps(120).toStringAsFixed(2)}fps', Vector2(0, size.y - 24));
}