Merge branch 'v1.0.0' into erick.assets-refactor-2

This commit is contained in:
Erick Zanardo
2020-09-29 23:54:11 -03:00
125 changed files with 1213 additions and 820 deletions

View File

@ -3,17 +3,18 @@ import 'dart:math';
import 'package:flame/components/sprite_component.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flame/extensions/vector2.dart';
import 'package:flutter/material.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
final Size size = await Flame.util.initialDimensions();
final Vector2 size = await Flame.util.initialDimensions();
final game = MyGame(size);
runApp(game.widget);
}
class MyGame extends BaseGame {
MyGame(Size screenSize) {
MyGame(Vector2 screenSize) {
size = screenSize;
}
@ -23,8 +24,8 @@ class MyGame extends BaseGame {
final image = await images.load('test.png');
List.generate(500, (i) => SpriteComponent.square(32, image))
.forEach((sprite) {
sprite.x = r.nextInt(size.width.toInt()).toDouble();
sprite.y = r.nextInt(size.height.toInt()).toDouble();
sprite.x = r.nextInt(size.x.toInt()).toDouble();
sprite.y = r.nextInt(size.y.toInt()).toDouble();
add(sprite);
});
}