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synced 2025-10-31 00:48:47 +08:00
Unify examples structure (#1118)
* Animations, CameraAndViewport, CollisionDetection and Components unified * Added descriptions to effects * Rename input games * Unify input stories * Add info to parallax section * Added descriptions to the rendering examples * Add descriptions to the sprites directory * Fix utils and rendering section * Add descriptions to the widgets section * Delete directory that rebase brought back * Unify game names * Added some styleguide docs for examples * Fix analyze issues * All files should have _example as suffix * Made the FollowComponentExample a bit easier to understand * Change priority of ember
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@ -2,31 +2,21 @@ import 'package:dashbook/dashbook.dart';
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import 'package:flame/game.dart';
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import '../../commons/commons.dart';
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import 'nine_tile_box.dart';
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import 'particles.dart';
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import 'timer.dart';
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import 'timer_component.dart';
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import 'timer_component_example.dart';
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import 'timer_example.dart';
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void addUtilsStories(Dashbook dashbook) {
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dashbook.storiesOf('Utils')
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..add(
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'Nine Tile Box',
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(_) => GameWidget(game: NineTileBoxGame()),
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codeLink: baseLink('utils/nine_tile_box.dart'),
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)
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..add(
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'Timer',
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(_) => GameWidget(game: TimerGame()),
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codeLink: baseLink('utils/timer.dart'),
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(_) => GameWidget(game: TimerExample()),
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codeLink: baseLink('utils/timer_example.dart'),
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info: TimerExample.description,
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)
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..add(
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'Timer Component',
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(_) => GameWidget(game: TimerComponentGame()),
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codeLink: baseLink('utils/timer_component.dart'),
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)
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..add(
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'Particles',
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(_) => GameWidget(game: ParticlesGame()),
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codeLink: baseLink('utils/particles.dart'),
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(_) => GameWidget(game: TimerComponentExample()),
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codeLink: baseLink('utils/timer_component_example.dart'),
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info: TimerComponentExample.description,
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);
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}
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