Unify examples structure (#1118)

* Animations, CameraAndViewport, CollisionDetection and Components unified

* Added descriptions to effects

* Rename input games

* Unify input stories

* Add info to parallax section

* Added descriptions to the rendering examples

* Add descriptions to the sprites directory

* Fix utils and rendering section

* Add descriptions to the widgets section

* Delete directory that rebase brought back

* Unify game names

* Added some styleguide docs for examples

* Fix analyze issues

* All files should have _example as suffix

* Made the FollowComponentExample a bit easier to understand

* Change priority of ember
This commit is contained in:
Lukas Klingsbo
2021-11-19 14:28:04 +01:00
committed by GitHub
parent 904481d289
commit 8b132d7c0b
90 changed files with 1574 additions and 1140 deletions

View File

@ -2,31 +2,21 @@ import 'package:dashbook/dashbook.dart';
import 'package:flame/game.dart';
import '../../commons/commons.dart';
import 'nine_tile_box.dart';
import 'particles.dart';
import 'timer.dart';
import 'timer_component.dart';
import 'timer_component_example.dart';
import 'timer_example.dart';
void addUtilsStories(Dashbook dashbook) {
dashbook.storiesOf('Utils')
..add(
'Nine Tile Box',
(_) => GameWidget(game: NineTileBoxGame()),
codeLink: baseLink('utils/nine_tile_box.dart'),
)
..add(
'Timer',
(_) => GameWidget(game: TimerGame()),
codeLink: baseLink('utils/timer.dart'),
(_) => GameWidget(game: TimerExample()),
codeLink: baseLink('utils/timer_example.dart'),
info: TimerExample.description,
)
..add(
'Timer Component',
(_) => GameWidget(game: TimerComponentGame()),
codeLink: baseLink('utils/timer_component.dart'),
)
..add(
'Particles',
(_) => GameWidget(game: ParticlesGame()),
codeLink: baseLink('utils/particles.dart'),
(_) => GameWidget(game: TimerComponentExample()),
codeLink: baseLink('utils/timer_component_example.dart'),
info: TimerComponentExample.description,
);
}