Unify examples structure (#1118)

* Animations, CameraAndViewport, CollisionDetection and Components unified

* Added descriptions to effects

* Rename input games

* Unify input stories

* Add info to parallax section

* Added descriptions to the rendering examples

* Add descriptions to the sprites directory

* Fix utils and rendering section

* Add descriptions to the widgets section

* Delete directory that rebase brought back

* Unify game names

* Added some styleguide docs for examples

* Fix analyze issues

* All files should have _example as suffix

* Made the FollowComponentExample a bit easier to understand

* Change priority of ember
This commit is contained in:
Lukas Klingsbo
2021-11-19 14:28:04 +01:00
committed by GitHub
parent 904481d289
commit 8b132d7c0b
90 changed files with 1574 additions and 1140 deletions

View File

@ -11,7 +11,6 @@ import 'stories/parallax/parallax.dart';
import 'stories/rendering/rendering.dart';
import 'stories/sprites/sprites.dart';
import 'stories/system/system.dart';
import 'stories/tile_maps/tile_maps.dart';
import 'stories/utils/utils.dart';
import 'stories/widgets/widgets.dart';
@ -22,18 +21,17 @@ void main() async {
);
addAnimationStories(dashbook);
addComponentsStories(dashbook);
addCollisionDetectionStories(dashbook);
addEffectsStories(dashbook);
addTileMapStories(dashbook);
addInputStories(dashbook);
addSpritesStories(dashbook);
addRenderingStories(dashbook);
addUtilsStories(dashbook);
addCameraAndViewportStories(dashbook);
addCollisionDetectionStories(dashbook);
addComponentsStories(dashbook);
addEffectsStories(dashbook);
addInputStories(dashbook);
addParallaxStories(dashbook);
addWidgetsStories(dashbook);
addRenderingStories(dashbook);
addSpritesStories(dashbook);
addSystemStories(dashbook);
addUtilsStories(dashbook);
addWidgetsStories(dashbook);
runApp(dashbook);
}