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refactor!: Move CameraComponent and events out of experimental (#2505)
This moves the CameraComponent and the new event system out of experimental since this now is the recommended way of handling things.
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@ -1,5 +1,5 @@
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import 'package:flame/components.dart';
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import 'package:flame/experimental.dart';
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import 'package:flame/events.dart';
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import 'package:flame/game.dart';
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enum ButtonState { unpressed, pressed }
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