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Linting
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@ -33,8 +33,7 @@ class GameWidget extends StatelessWidget {
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}
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class RenderedTimeComponent extends TimerComponent {
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final TextConfig textConfig =
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const TextConfig(color: const Color(0xFFFFFFFF));
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final TextConfig textConfig = TextConfig(color: const Color(0xFFFFFFFF));
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RenderedTimeComponent(Timer timer) : super(timer);
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@ -58,8 +57,7 @@ class MyBaseGame extends BaseGame with TapDetector, DoubleTapDetector {
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}
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class MyGame extends Game with TapDetector {
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final TextConfig textConfig =
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const TextConfig(color: const Color(0xFFFFFFFF));
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final TextConfig textConfig = TextConfig(color: const Color(0xFFFFFFFF));
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Timer countdown;
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Timer interval;
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