feat: SpawnComponent (#2709)

This PR introduces the `SpawnComponent`, which randomly spawns
components within a set area.
This commit is contained in:
Lukas Klingsbo
2023-09-10 17:55:30 +02:00
committed by GitHub
parent b3d78f5883
commit 83f5ea45dc
39 changed files with 593 additions and 40 deletions

View File

@ -3,6 +3,7 @@ import 'dart:math';
import 'package:flame/components.dart';
import 'package:flame/effects.dart';
import 'package:flame/game.dart';
import 'package:flame/geometry.dart';
import 'package:flame_noise/flame_noise.dart';
import 'package:flutter/material.dart';
@ -26,7 +27,6 @@ class MoveEffectExample extends FlameGame {
@override
void onLoad() {
const tau = Transform2D.tau;
cameraComponent = CameraComponent.withFixedResolution(
world: world,
width: 400,