formatting

This commit is contained in:
Luan Nico
2019-03-25 09:29:20 -03:00
parent 0b8bd0a638
commit 7ba75c1f75
4 changed files with 4 additions and 6 deletions

View File

@ -11,7 +11,7 @@ class MyGame extends BaseGame {
_start(); _start();
} }
void _start() async { void _start() async {
final Size size = await Flame.util.initialDimensions(); final Size size = await Flame.util.initialDimensions();
final animation = await flame_animation.Animation.fromAsepriteData( final animation = await flame_animation.Animation.fromAsepriteData(

View File

@ -16,7 +16,8 @@ TextConfig tiny = regular.withFontSize(12.0);
class MyTextBox extends TextBoxComponent { class MyTextBox extends TextBoxComponent {
MyTextBox(String text) MyTextBox(String text)
: super(text, config: tiny, boxConfig: const TextBoxConfig(timePerChar: 0.05)); : super(text,
config: tiny, boxConfig: const TextBoxConfig(timePerChar: 0.05));
@override @override
void drawBackground(Canvas c) { void drawBackground(Canvas c) {

View File

@ -49,8 +49,6 @@ class Animation {
frames = sprites.map((s) => Frame(s, stepTime)).toList(); frames = sprites.map((s) => Frame(s, stepTime)).toList();
} }
/// Automatically creates a sequenced animation, that is, an animation based on a sprite sheet. /// Automatically creates a sequenced animation, that is, an animation based on a sprite sheet.
/// ///
/// From a single image source, it creates multiple sprites based on the parameters: /// From a single image source, it creates multiple sprites based on the parameters:

View File

@ -62,8 +62,7 @@ class FlameBiding extends BindingBase with GestureBinding, ServicesBinding {
static FlameBiding instance; static FlameBiding instance;
static FlameBiding ensureInitialized() { static FlameBiding ensureInitialized() {
if (FlameBiding.instance == null) if (FlameBiding.instance == null) FlameBiding();
FlameBiding();
return FlameBiding.instance; return FlameBiding.instance;
} }
} }