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chore: Remove CSpell regex bypasses (part 3) (#2753)
Remove CSpell regex bypasses (part 3) and fix violations accordingly
This commit is contained in:
1
.github/.cspell/dart_dictionary.txt
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1
.github/.cspell/dart_dictionary.txt
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@ -1,4 +1,5 @@
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# keywords/terms specific to the Dart/Flutter ecosystem
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cupertino # Flutter module containing iOS-style widgets
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dartdoc # documentation tool for dart
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dartdocs # plural of dartdoc
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endtemplate # Use @endtemplate to close a @template block in dartdoc
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1
.github/.cspell/flame_dictionary.txt
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1
.github/.cspell/flame_dictionary.txt
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@ -14,6 +14,7 @@ Overmind # A character in the game StarCraft
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padracing # A pad racing game by BlueFire https://github.com/flame-engine/flame/tree/main/examples/games/padracing
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Patreon # A membership platform that provides tools for content creators to run a subscription service https://patreon.com
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Prosser # A character from the book The Hitchhiker's Guide to the Galaxy
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riverpod # A state management library for Flutter https://github.com/rrousselGit/riverpod
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skel # Extension for skeleton files from Spine https://en.esotericsoftware.com/spine-in-depth
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Skia # Skia is an open source 2D graphics library used by Flutter https://github.com/google/skia
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spineboy # Name of a famous character used as an example for Spine https://en.esotericsoftware.com/spine-examples-spineboy
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1
.github/.cspell/gamedev_dictionary.txt
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1
.github/.cspell/gamedev_dictionary.txt
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@ -59,6 +59,7 @@ orientable # can be oriented
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pathfinding # computer algorithm to find the best path through a world or maze
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perlin # Perlin Noise, a type of noise generating algorithm
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polyline # a connected series of line segments
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quadtree # a tree-based data structure where each node has exactly 4 children
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raycast # act of raycasting
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raycasting # same as raytracing
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raycasts # plural of raycast
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2
.github/cspell.json
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2
.github/cspell.json
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@ -11,8 +11,6 @@
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"**/CHANGELOG.md"
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],
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"ignoreRegExpList": [
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"\\:\\w+",
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"\\/\\w+",
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"\\#[\\w\\-]+"
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],
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"dictionaries": [
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Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB |
@ -2,9 +2,9 @@ import 'package:dashbook/dashbook.dart';
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import 'package:examples/commons/commons.dart';
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import 'package:examples/stories/sprites/base64_sprite_example.dart';
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import 'package:examples/stories/sprites/basic_sprite_example.dart';
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import 'package:examples/stories/sprites/sprite_batch_example.dart';
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import 'package:examples/stories/sprites/sprite_batch_load_example.dart';
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import 'package:examples/stories/sprites/sprite_group_example.dart';
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import 'package:examples/stories/sprites/spritebatch_example.dart';
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import 'package:examples/stories/sprites/spritebatch_load_example.dart';
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import 'package:examples/stories/sprites/spritesheet_example.dart';
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import 'package:flame/game.dart';
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@ -31,13 +31,13 @@ void addSpritesStories(Dashbook dashbook) {
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..add(
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'SpriteBatch',
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(_) => GameWidget(game: SpriteBatchExample()),
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codeLink: baseLink('sprites/spritebatch_example.dart'),
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codeLink: baseLink('sprites/sprite_batch_example.dart'),
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info: SpriteBatchExample.description,
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)
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..add(
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'SpriteBatch Auto Load',
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(_) => GameWidget(game: SpriteBatchLoadExample()),
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codeLink: baseLink('sprites/spritebatch_load_example.dart'),
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codeLink: baseLink('sprites/sprite_batch_load_example.dart'),
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info: SpriteBatchLoadExample.description,
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)
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..add(
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@ -46,7 +46,7 @@ class Background extends SvgComponent
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Future<void>? onLoad() async {
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await super.onLoad();
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svg = await game.loadSvg('svgs/checkboard.svg');
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svg = await game.loadSvg('svgs/checkerboard.svg');
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}
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}
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@ -3,7 +3,7 @@ import 'package:examples/commons/commons.dart';
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import 'package:examples/stories/system/overlays_example.dart';
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import 'package:examples/stories/system/pause_resume_example.dart';
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import 'package:examples/stories/system/step_engine_example.dart';
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import 'package:examples/stories/system/without_flamegame_example.dart';
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import 'package:examples/stories/system/without_flame_game_example.dart';
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import 'package:flame/game.dart';
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void addSystemStories(Dashbook dashbook) {
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@ -23,7 +23,7 @@ void addSystemStories(Dashbook dashbook) {
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..add(
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'Without FlameGame',
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(_) => GameWidget(game: NoFlameGameExample()),
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codeLink: baseLink('system/without_flamegame_example.dart'),
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codeLink: baseLink('system/without_flame_game_example.dart'),
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info: NoFlameGameExample.description,
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)
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..add(
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