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	chore: Remove CSpell regex bypasses (part 3) (#2753)
Remove CSpell regex bypasses (part 3) and fix violations accordingly
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							| @ -1,4 +1,5 @@ | |||||||
| # keywords/terms specific to the Dart/Flutter ecosystem | # keywords/terms specific to the Dart/Flutter ecosystem | ||||||
|  | cupertino # Flutter module containing iOS-style widgets | ||||||
| dartdoc # documentation tool for dart | dartdoc # documentation tool for dart | ||||||
| dartdocs # plural of dartdoc | dartdocs # plural of dartdoc | ||||||
| endtemplate # Use @endtemplate to close a @template block in dartdoc | endtemplate # Use @endtemplate to close a @template block in dartdoc | ||||||
|  | |||||||
							
								
								
									
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							| @ -14,6 +14,7 @@ Overmind # A character in the game StarCraft | |||||||
| padracing # A pad racing game by BlueFire https://github.com/flame-engine/flame/tree/main/examples/games/padracing | padracing # A pad racing game by BlueFire https://github.com/flame-engine/flame/tree/main/examples/games/padracing | ||||||
| Patreon # A membership platform that provides tools for content creators to run a subscription service https://patreon.com | Patreon # A membership platform that provides tools for content creators to run a subscription service https://patreon.com | ||||||
| Prosser # A character from the book The Hitchhiker's Guide to the Galaxy | Prosser # A character from the book The Hitchhiker's Guide to the Galaxy | ||||||
|  | riverpod # A state management library for Flutter https://github.com/rrousselGit/riverpod | ||||||
| skel # Extension for skeleton files from Spine https://en.esotericsoftware.com/spine-in-depth | skel # Extension for skeleton files from Spine https://en.esotericsoftware.com/spine-in-depth | ||||||
| Skia # Skia is an open source 2D graphics library used by Flutter https://github.com/google/skia | Skia # Skia is an open source 2D graphics library used by Flutter https://github.com/google/skia | ||||||
| spineboy # Name of a famous character used as an example for Spine https://en.esotericsoftware.com/spine-examples-spineboy | spineboy # Name of a famous character used as an example for Spine https://en.esotericsoftware.com/spine-examples-spineboy | ||||||
|  | |||||||
							
								
								
									
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							| @ -59,6 +59,7 @@ orientable # can be oriented | |||||||
| pathfinding # computer algorithm to find the best path through a world or maze | pathfinding # computer algorithm to find the best path through a world or maze | ||||||
| perlin # Perlin Noise, a type of noise generating algorithm | perlin # Perlin Noise, a type of noise generating algorithm | ||||||
| polyline # a connected series of line segments | polyline # a connected series of line segments | ||||||
|  | quadtree # a tree-based data structure where each node has exactly 4 children | ||||||
| raycast # act of raycasting | raycast # act of raycasting | ||||||
| raycasting # same as raytracing | raycasting # same as raytracing | ||||||
| raycasts # plural of raycast | raycasts # plural of raycast | ||||||
|  | |||||||
							
								
								
									
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							| @ -11,8 +11,6 @@ | |||||||
|     "**/CHANGELOG.md" |     "**/CHANGELOG.md" | ||||||
|   ], |   ], | ||||||
|   "ignoreRegExpList": [ |   "ignoreRegExpList": [ | ||||||
|     "\\:\\w+", |  | ||||||
|     "\\/\\w+", |  | ||||||
|     "\\#[\\w\\-]+" |     "\\#[\\w\\-]+" | ||||||
|   ], |   ], | ||||||
|   "dictionaries": [ |   "dictionaries": [ | ||||||
|  | |||||||
| Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB | 
| @ -2,9 +2,9 @@ import 'package:dashbook/dashbook.dart'; | |||||||
| import 'package:examples/commons/commons.dart'; | import 'package:examples/commons/commons.dart'; | ||||||
| import 'package:examples/stories/sprites/base64_sprite_example.dart'; | import 'package:examples/stories/sprites/base64_sprite_example.dart'; | ||||||
| import 'package:examples/stories/sprites/basic_sprite_example.dart'; | import 'package:examples/stories/sprites/basic_sprite_example.dart'; | ||||||
|  | import 'package:examples/stories/sprites/sprite_batch_example.dart'; | ||||||
|  | import 'package:examples/stories/sprites/sprite_batch_load_example.dart'; | ||||||
| import 'package:examples/stories/sprites/sprite_group_example.dart'; | import 'package:examples/stories/sprites/sprite_group_example.dart'; | ||||||
| import 'package:examples/stories/sprites/spritebatch_example.dart'; |  | ||||||
| import 'package:examples/stories/sprites/spritebatch_load_example.dart'; |  | ||||||
| import 'package:examples/stories/sprites/spritesheet_example.dart'; | import 'package:examples/stories/sprites/spritesheet_example.dart'; | ||||||
| import 'package:flame/game.dart'; | import 'package:flame/game.dart'; | ||||||
|  |  | ||||||
| @ -31,13 +31,13 @@ void addSpritesStories(Dashbook dashbook) { | |||||||
|     ..add( |     ..add( | ||||||
|       'SpriteBatch', |       'SpriteBatch', | ||||||
|       (_) => GameWidget(game: SpriteBatchExample()), |       (_) => GameWidget(game: SpriteBatchExample()), | ||||||
|       codeLink: baseLink('sprites/spritebatch_example.dart'), |       codeLink: baseLink('sprites/sprite_batch_example.dart'), | ||||||
|       info: SpriteBatchExample.description, |       info: SpriteBatchExample.description, | ||||||
|     ) |     ) | ||||||
|     ..add( |     ..add( | ||||||
|       'SpriteBatch Auto Load', |       'SpriteBatch Auto Load', | ||||||
|       (_) => GameWidget(game: SpriteBatchLoadExample()), |       (_) => GameWidget(game: SpriteBatchLoadExample()), | ||||||
|       codeLink: baseLink('sprites/spritebatch_load_example.dart'), |       codeLink: baseLink('sprites/sprite_batch_load_example.dart'), | ||||||
|       info: SpriteBatchLoadExample.description, |       info: SpriteBatchLoadExample.description, | ||||||
|     ) |     ) | ||||||
|     ..add( |     ..add( | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ class Background extends SvgComponent | |||||||
|   Future<void>? onLoad() async { |   Future<void>? onLoad() async { | ||||||
|     await super.onLoad(); |     await super.onLoad(); | ||||||
|  |  | ||||||
|     svg = await game.loadSvg('svgs/checkboard.svg'); |     svg = await game.loadSvg('svgs/checkerboard.svg'); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | |||||||
| @ -3,7 +3,7 @@ import 'package:examples/commons/commons.dart'; | |||||||
| import 'package:examples/stories/system/overlays_example.dart'; | import 'package:examples/stories/system/overlays_example.dart'; | ||||||
| import 'package:examples/stories/system/pause_resume_example.dart'; | import 'package:examples/stories/system/pause_resume_example.dart'; | ||||||
| import 'package:examples/stories/system/step_engine_example.dart'; | import 'package:examples/stories/system/step_engine_example.dart'; | ||||||
| import 'package:examples/stories/system/without_flamegame_example.dart'; | import 'package:examples/stories/system/without_flame_game_example.dart'; | ||||||
| import 'package:flame/game.dart'; | import 'package:flame/game.dart'; | ||||||
|  |  | ||||||
| void addSystemStories(Dashbook dashbook) { | void addSystemStories(Dashbook dashbook) { | ||||||
| @ -23,7 +23,7 @@ void addSystemStories(Dashbook dashbook) { | |||||||
|     ..add( |     ..add( | ||||||
|       'Without FlameGame', |       'Without FlameGame', | ||||||
|       (_) => GameWidget(game: NoFlameGameExample()), |       (_) => GameWidget(game: NoFlameGameExample()), | ||||||
|       codeLink: baseLink('system/without_flamegame_example.dart'), |       codeLink: baseLink('system/without_flame_game_example.dart'), | ||||||
|       info: NoFlameGameExample.description, |       info: NoFlameGameExample.description, | ||||||
|     ) |     ) | ||||||
|     ..add( |     ..add( | ||||||
|  | |||||||
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