Update according to new BaseGame

This commit is contained in:
Lukas Klingsbo
2020-05-24 20:33:17 +02:00
parent af361544c5
commit 729f03c539

View File

@ -3,12 +3,12 @@ import 'package:flame/effects/scale_effect.dart';
import 'package:flame/effects/rotate_effect.dart';
import 'package:flame/gestures.dart';
import 'package:flame/position.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import 'dart:math';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import './square.dart';
void main() async {
@ -17,7 +17,7 @@ void main() async {
runApp(MyGame().widget);
}
class MyGame extends BaseGame {
class MyGame extends BaseGame with TapDetector {
Square greenSquare;
Square redSquare;
Square orangeSquare;
@ -35,7 +35,7 @@ class MyGame extends BaseGame {
}
@override
void onTapUp(int pointerId, TapUpDetails details) {
void onTapUp(TapUpDetails details) {
final dx = details.localPosition.dx;
final dy = details.localPosition.dy;