ci: Added Spell checker in CI (#2006)

Added spell check in Github CI
This commit is contained in:
Aakash Pamnani
2022-10-22 20:21:00 +05:30
committed by GitHub
parent 0255cc32f0
commit 6fe517a0c2
9 changed files with 98 additions and 20 deletions

View File

@ -139,7 +139,7 @@ Just like `FlameGame`, components also have an `onLoad` method that can be overr
initializations. But before we implement our player's own load method, note that we use an attribute
and the `loadSprite` method from the `FlameGame` class.
That is not a problem! Everytime our component needs to access things from its game class, we can
That is not a problem! Every time our component needs to access things from its game class, we can
mix our component with the `HasGameRef` mixin; that will add a new variable to our component called
`gameRef` which will point to the game instance where the component is running. Now, lets refactor
our game a little bit: