Move from Position to Vector2

This commit is contained in:
Lukas Klingsbo
2020-09-10 01:16:25 +02:00
parent 113e0db074
commit 5edd5f0fbd
54 changed files with 403 additions and 521 deletions

View File

@ -4,11 +4,12 @@ import 'package:flame/flame.dart';
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/sprite_batch.dart';
import 'package:flame/vector.dart';
import 'package:flame/components/sprite_batch_component.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
final Size size = await Flame.util.initialDimensions();
final Vector2 size = await Flame.util.initialDimensions();
final game = MyGame(size);
runApp(game.widget);
}
@ -16,7 +17,7 @@ void main() async {
class MyGame extends BaseGame {
SpriteBatch spriteBatch;
MyGame(Size screenSize) {
MyGame(Vector2 screenSize) {
size = screenSize;
initData();
@ -44,8 +45,8 @@ class MyGame extends BaseGame {
for (int i = 0; i < NUM; ++i) {
final sx = r.nextInt(8) * 128.0;
final sy = r.nextInt(8) * 128.0;
final x = r.nextInt(size.width.toInt()).toDouble();
final y = r.nextInt(size.height ~/ 2).toDouble() + size.height / 2.0;
final x = r.nextInt(size.x.toInt()).toDouble();
final y = r.nextInt(size.y ~/ 2).toDouble() + size.y / 2.0;
spriteBatch.add(
rect: Rect.fromLTWH(sx, sy, 128, 128),
offset: Offset(x - 64, y - 64),