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fix typo
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@ -28,7 +28,7 @@ class Animation {
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/// Total elapsed time of this animation, in seconds, since start or a reset.
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double elapsed = 0.0;
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/// Wether the animation loops after the last sprite of the list, going back to the first, or keeps returning the last when done.
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/// Whether the animation loops after the last sprite of the list, going back to the first, or keeps returning the last when done.
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bool loop = true;
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/// Creates an empty animation
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