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feat: Add FpsComponent and FpsTextComponent (#1595)
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@ -24,7 +24,6 @@ class DebugSystem extends BaseSystem {
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statusPainter.render(
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canvas,
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[
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'FPS: ${(world!.game as FPSCounter).fps()}',
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'Entities: ${world!.entities.length}',
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].join('\n'),
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Vector2.zero(),
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