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Bump versions for rc8 (#704)
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@ -11,7 +11,8 @@ class ScaleEffectGame extends BaseGame with TapDetector {
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SquareComponent square;
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bool grow = true;
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ScaleEffectGame() {
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@override
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Future<void> onLoad() async {
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add(
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square = SquareComponent()
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..position = Vector2.all(200)
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