Transforming PaletteEntry#paint into a full method and adding more colors to BasicPalette (#725)

* Transforming PaletteEntry#paint into a full method

* Fixing some errors that went unoticed

* Update packages/flame/CHANGELOG.md

Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>

* Update packages/flame/CHANGELOG.md

Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>

* followup

* format

Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
This commit is contained in:
Erick
2021-03-27 14:53:29 -03:00
committed by GitHub
parent 4640ce0934
commit 444375dd14
16 changed files with 29 additions and 27 deletions

View File

@ -7,7 +7,7 @@ import 'package:flutter/material.dart';
/// Showcases how to mix two advanced detectors
class MultitapAdvancedGame extends BaseGame
with MultiTouchTapDetector, MultiTouchDragDetector {
static final whitePaint = BasicPalette.white.paint;
static final whitePaint = BasicPalette.white.paint();
static final tapSize = Vector2.all(50);
final Map<int, Rect> taps = {};